Bungie Clarifies Their Creative Studios Have Not Left, But Have Also Joined PlayStation’s Live Service Team
It's hard to read what situation the studio is in right now.
It's hard to read what situation the studio is in right now.
It's still an uncertain time for the industry.
A new report claims Bungie might not bring out anything notable for Marathon this year.
It turns out the thing that characterized Pete Parsons the most was hiding in plain sight.
We all hope for the best as this studio takes its final shape.
There is nothing here that we don't already know.
These Sony and Microsoft acquisitions certainly look different now.
One wonders if Pete truly set out to scam Sony... or if this could have been a case of hubris.
It seems like Bungie is being set up for failure again with Marathon.
It turns out Bungie didn't 'cancel' The Last of Us Online.
These aren't management at the top. They are, however, key creative figures in the company.
It's distasteful to think that Sony will be rewarded for playing games with Bungie employees' careers.
Is this Sony's fault and Bungie's fault? Ultimately, they both failed their hardworking developers.
220 staff members will be leaving the company.
Bungie's final salvo with Destiny 2 isn't turning out too well.
Bungie is treading on thin ice, regardless of what Sony says in public.
Bungie's secrecy is enabling a lot of dire speculation.
The only reason the other shoe hasn't dropped yet is Sony hasn't decided yet.
Hopefully, whatever Bungie has planned is enough to win the players back.
Here's what the interim PlayStation CEO had to say.
It's Joever, Bungie style.
Interestingly enough, the game is being built on Unreal Engine, the same as Fortnite.