• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Fusion Genesis Soundtrack Available For Download

October 31, 2011 by Mat Growcott

The "sci-fi twin-stick shooter with MMORPG elements" by ex-Rare employees Starfire Studios has a pretty awesome soundtrack. And you can download it for free, right now.

The 360 exclusive Fusion Genesis is a very interesting sounding game, literally. The soundtrack seems rich and, as far as I can tell at this early stage, pretty suitable for the game itself. Composed by Steve Burke, the same man that composed the score for Kameo, the full soundtrack is available for download from Youtube, SoundCloud and Steve's own website.

The full thing runs at nearly an hour and a half, 39 tracks included total, and gives you a nice indication of the universe you'll be getting into later in the year when Fusion Genesis releases.

In an interview with Scorenotes, Burke discussed the process it takes to get the music from being nothing more than an idea on a piece of paper to setting the scene in-game.

"There are just over forty cues written for the game. The combat tracks are shorter, around 1.5 – 2mins each, and the ambient exploring tracks up to 4mins each. The Lead Designer of the game, Chris Tilston, wanted a thematic score plus additional sci-fi ambient tracks. In our initial discussions of style and approach we talked about music we admired from movies and games. The music to Star Wars was a reference, not the main themes, but the orchestration in the quirky incidental cues. Once I started writing the first couple of cues, Chris felt we had nailed the style and from then on left me alone to write what I thought was appropriate.

"The Music Brief was concise and simple. A list of cues, be it combat, action themes, ambient exploratory, their durations and a sentence or two describing the style. This could be as simple as "Action, using Pirate theme, percussive, fast for climactic battle sequence, duration around 1.5mins", and off I'd go and write the music. To show how all the music fitted together, Chris gave me a Flow Chart, with the interactivity and branching clearly mapped out. I kept the team updated with new tracks, and asked for their input and comments early on."

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

10 Recent Game Levels With INSANE GRAPHICS

10 Recent Game Levels With INSANE GRAPHICS

GTA 6 PC RELEASE DATE LEAKED? CYBERPUNK 2077 NEW UPDATE & MORE

GTA 6 PC RELEASE DATE LEAKED? CYBERPUNK 2077 NEW UPDATE & MORE

10 Recent AAA Games That Actually KILLED IT

10 Recent AAA Games That Actually KILLED IT

Samson - Before You Buy

Samson - Before You Buy

Starfield PS5 - Before You Buy

Starfield PS5 - Before You Buy

10 BAD Games We Actually ENJOYED

10 BAD Games We Actually ENJOYED

20 Hidden Mechanics Discovered in Recent Games

20 Hidden Mechanics Discovered in Recent Games

What The HELL Is Going On With FORTNITE?

What The HELL Is Going On With FORTNITE?

10 Games That Are CHALLENGING AAA GAMES

10 Games That Are CHALLENGING AAA GAMES

Category: Updates

Sidebar

Recent Posts

  • Castlevania: Belmont’s Curse Brings Us To France – To Fight The Spectre Of Joan of Arc
  • Rumor: New Metro 2033 Game Will Be Announced Next Week
  • Marvel’s Guardians of the Galaxy Received A Rating In Taiwan – For Nintendo Switch 2
  • Rumor: Take-Two And Rockstar Have Cracked Down On GTA 6’s Trailer 3 Getting Leaked
  • Metal Gear Solid Movie Moving Forward With Sony – And Dropping Jordan Vogt-Roberts

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme