• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Gearbox Talks About The Narrative Focus In Borderlands 2

September 19, 2012 by Patricia Hernandez

Story!

Borderlands 2 is officially out and the public is abuzz with what seems to be universal praise. The commendations aren't entirely for the gameplay segments of Borderlands: actually, there's a lot of praise for the story/narrative/writing, too. I know, that might sound surprising to some–especially those that kind of tuned out what was happening in the first Borderlands. For those, let me tell you: the writing was pretty good, up until you got to the end and the vault was revealed! Or well, I liked it. One of my favorite characters this generation, Patricia Tannis, came from the first Borderlands.

But so, for Borderlands 2, there was more of a deliberate focus on the writing. That's why Anthony Burch of Hey Ash fame was hired: to write. He tells us why they put a bigger focus on the writing in an interview over at Kill Screen:

A lot of it was due to player feedback. People said they liked the story that was there [in Borderlands] but wanted more of it. The majority of it was presented in blocks of text. Sometimes players felt like they were doing things to do them rather than for a narrative reason. We wanted to change that.

People got what they asked for, it seems. Going further to explain his ethos when it comes to writing and gameplay and writing in games, Burch states:

I am very much of the opinion that gameplay comes before story in nearly every circumstance. It's just much more significant. I don’t want to watch a 20-minute cutscene, and I don’t want it to infringe on my agency as a player. I wanted to make sure that the player can just get the quest and run off if they want. Those are the games I want to play. I wouldn’t have wanted to write a 20-minute cutscene anyway.

Ultimately, it seems as if Gearbox's bet on Burch and the refinement of their writing paid off.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Top 20 NEW Games of 2026 [Second Half]

Top 20 NEW Games of 2026 [Second Half]

20 Games That FORCED YOU TO CHEAT

20 Games That FORCED YOU TO CHEAT

CRIMSON DESERT CHANGING ITS STORY? XBOX COMEBACK PLAN & MORE

CRIMSON DESERT CHANGING ITS STORY? XBOX COMEBACK PLAN & MORE

10 BIGGEST DISAPPOINTMENTS from Summer Game Fest

10 BIGGEST DISAPPOINTMENTS from Summer Game Fest

10 Games That REWARD You For Being CRAZY

10 Games That REWARD You For Being CRAZY

10 Most IMPROVED Games of 2026 That Play Different

10 Most IMPROVED Games of 2026 That Play Different

Gothic 1 Remake - Before You Buy

Gothic 1 Remake - Before You Buy

10 BRAND NEW Games of XBOX GAMES SHOWCASE 2026

10 BRAND NEW Games of XBOX GAMES SHOWCASE 2026

10 GOTY Games That ARE STILL WORTH PLAYING

10 GOTY Games That ARE STILL WORTH PLAYING

Category: Updates

Sidebar

Recent Posts

  • Demand For Xbox Series X|S Worldwide Exceeds Supply – And Memory Is A Huge Reason Why
  • ESRB Rating For The Elder Scrolls IV: Oblivion Remastered Adds Nintendo Switch 2
  • Toys for Bob Credits Spyro Fans For Spyro: A Realm Beyond Coming To Existence
  • gen ATLAS Dev Fumito Ueda Is Sad Bluepoint Games Can No Longer Remake Ico With Him
  • Niantic Spatial Explains Why They Did Not And Cannot Sell Pokemon Go Data For Military Use

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme