• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Developer Talks Super Hexagon Creation

September 13, 2012 by Patricia Hernandez

Wanna know how Super Hexagon came to being?

Super Hexagon is taking gaming critics by storm–and with good reason, it's amazing. You should play it. In an interview with Edge, Super Hexagon creator Terry Cavanagh talked about how the game came to being.

“[Super Hexagon] is a game I really had to make,” he says. “The reason I do these sorts of games is that I feel like I’m in a different headspace, and that’s where I am with this one. The original Hexagon was made in a couple of hours and, after I made it, I realised I wanted to take longer to do it properly for once. I knew there was something there that I hadn’t explored and that I kept coming back to. Instead of the usual way I work – where I overthink everything and obsess about details – this is more like intuition, and every decision is just what feels good. What feels good drives everything. Super Hexagon is me taking that feeling and trying to do it right, over a longer period. It feels like the end-point of one of these strands of specific ideas I tend to work in: it’s where some of these games were going.”

The original Hexagon can be played here, for those curious. Otherwise, it makes sense that this is how the game was created: typically, the best work has a gravitational pull that we can't get away from. And the polish here, all that extra time Terry spent focusing on Super Hexagon–it shows.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Control Resonant - Before You Buy

Control Resonant - Before You Buy

Witcher 3 Remastered - 10 BIGGEST Changes

Witcher 3 Remastered - 10 BIGGEST Changes

What The HELL Is Going On With Diablo 5, StarCraft & WoW?!

What The HELL Is Going On With Diablo 5, StarCraft & WoW?!

Wolverine - 10 Things The Game DOESN'T TELL YOU

Wolverine - 10 Things The Game DOESN'T TELL YOU

PC Gaming: 25 Things You Didn't Know You Could Do

PC Gaming: 25 Things You Didn't Know You Could Do

10 ICONIC Games That FIXED Open World Games

10 ICONIC Games That FIXED Open World Games

Valheim 1.0 - Before You Buy

Valheim 1.0 - Before You Buy

ROCKSTAR EXPLAINS GTA 6 WEAPON MECHANICS, KOJIMA SONY BREAKUP & MORE

ROCKSTAR EXPLAINS GTA 6 WEAPON MECHANICS, KOJIMA SONY BREAKUP & MORE

Wolverine - Before You Buy

Wolverine - Before You Buy

Category: Updates

Sidebar

Recent Posts

  • Dr. Serkan Toto: Nintendo Saved The Japanese Console Game Market With The Success Of The Switch
  • Gears of War: E-Day Has Gone Gold
  • Rockstar Unveils Physical Release of GTA 6: The Album, With An Ironic 11 Variant Editions
  • Rumor: GTA 5 / GTA 6 Files Leaked, Including An Expanded Liberty City
  • “This Was A Surprise.” – Gene Park Confirms Sony Cancelled PHYSINT On Hideo Kojima Without Prior Warning

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme