• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Stardock CEO Sued for Sexual Harassment

September 7, 2012 by Kris Ligman

Studio counter-sues plaintiff, claiming she deliberately sabotaged game’s release.

All eyes were on Elemental: War of Magic developer Stardock yesterday as Kotaku's Kate Cox reported on the court case drama of Stardock CEO Brad Wardell and former Stardock marketing manager Alexandra Miseta, currently engaged in a battle of lawsuits at the center of which lies our good old friend, workplace sexual harassment.

As Cox recounts, in August of 2010 then-marketing manager of Stardock Alexandra Miseta left the company amid workplace pressure from Wardell, who had previously defended his sexually-themed comments and behavior toward Miseta saying:

I am an inappropriate, sexist, vulgar, embarrassing person and I'm not inclined to change my behavior. If this is a problem, you will need to find another job.

"Find another job" is precisely what Miseta did, and three weeks before the launch of Stardock's latest title, Elemental, she left the company, and soon after filed a lawsuit against Wardell for sexual harassment.

Now, here is where it gets interesting– and it does not reflect favorably on Stardock CEO Brad Wardell.

After unsuccessfully motioning to dismiss the lawsuit, attorneys representing Stardock filed suit against Miseta, seeking "in excess of $1 million in damages" for allegedly destroying company marketing materials which forced Stardock to divert programming and debugging time to "re-create" the materials.

If the timing of the suit isn't suspicious enough, the suggestion that missing marketing materials led to a drain on programming and QA resources should raise some red flags. What were Stardock programmers doing developing marketing assets in the first place? And as Cox notes,

A former Stardock employee, speaking with Kotaku on the condition of anonymity, confirmed that a mere two weeks before launch, Elemental had many technical issues that had nothing to do with its marketing. The employee also added that at the time, nobody mentioned any materials having gone missing or any sabotage having taken place and showed Kotaku communications from Wardell that indicated satisfaction with how Miseta's staff replacement was taking over the review kit and review guide process.

Cox's entire write-up is, naturally, a good bit of journalism and should definitely be read in full. We'll keep you posted with any updates.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

10 Secret Game Endings That BLEW OUR MIND

10 Secret Game Endings That BLEW OUR MIND

Mouse: P.I. For Hire - Before You Buy

Mouse: P.I. For Hire - Before You Buy

REPLACED - Before You Buy

REPLACED - Before You Buy

Pragmata - Before You Buy

Pragmata - Before You Buy

What The HELL Is Going On With Unreal Engine 5?

What The HELL Is Going On With Unreal Engine 5?

20 Game Mechanics That SUCK MOST OF THE TIME

20 Game Mechanics That SUCK MOST OF THE TIME

10 Recent Game Levels With INSANE GRAPHICS

10 Recent Game Levels With INSANE GRAPHICS

GTA 6 PC RELEASE DATE LEAKED? CYBERPUNK 2077 NEW UPDATE & MORE

GTA 6 PC RELEASE DATE LEAKED? CYBERPUNK 2077 NEW UPDATE & MORE

10 Recent AAA Games That Actually KILLED IT

10 Recent AAA Games That Actually KILLED IT

Category: Updates

Sidebar

Recent Posts

  • Gears of War: E-Day Direct Is Confirmed To Run 30 Minutes Long
  • Saros’ Gets Full PS5 Pro PSSR 60 FPS Enhancements – But Will Still Run 30 FPS Cutscenes
  • Future Games Show 2026 Schedule Has Been Revealed
  • GTA Online Leak May Have Turned Out To Be A “Net Win” For Rockstar
  • Rumor: The Prince Of Persia: The Lost Crown Team Have Reunited At Ubisoft

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme