Capcom Producer Discusses Resident Evil 6’s Development “Dream Team;” Mentions Positive Fan Feedback

Resident Evil 7: biohazard has officially released worldwide, and has been met with positive reviews from various outlets. During the build up to the game’s release a couple of days back, GameSpot interviewed Producer Jun Takeuchi and asked him about its predecessor, Resident Evil 6.

Takeuchi-san discussed the “dream team” behind Resident Evil 6’s development, and mentioned the effect fans’ feedback had on Resident Evil 7’s creation.

After our sixth [Resident Evil] we got a lot of feedback from fans. I think a lot of fans loved that game. It’s a dream team collaboration of all their favorite heroes working together. At the same time, we know there’s feedback that people thought we’re going too far down the road of action horror rather than survival horror. That was great timing because internally we also felt this is the time for us to just take a step back and re-evaluate what survival horror and Resident Evil means to us. It was really just the fact that the timing of what the fans wanted and we wanted to do next matched up. It gave me the confidence to do something radical and reinvent the series.

What do you think of Takeuchi-san’s statement?