• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Guild Wars 2 Will Feature Consistent, Detailed Narratives

August 21, 2012 by Ian Miles Cheong

The quests in Guild Wars 2 will be tailored towards the class and racial background of your character.

Guild Wars 2

Developing a narrative for a massively multiplayer online game, or MMORPG, is seldom as simple as coming up with a straightforward and linear storyline as you would in a single-player game.

Whereas in single-player games, the narrative can remain relatively similar to movie scripts, MMO titles have to account for the freedom they provide players to explore the game at their own pace and not detract from the experience by forcing players to watch cutscenes. Numerous MMOs, including the heavily scripted Star Wars: The Old Republic, have faced criticism for pushing cutscenes that serve only to break up the action instead of working within the framework of the game mechanics.

Additionally, these scripts often only account for a single narrative, and are thus inconsistent with how players of varying races and classes may approach the quest. The developers at ArenaNet have a completely different philosophy from those at BioWare and intend to provide a consistent narrative to players as they go through Guild Wars 2.

“The way I tend to write a story in a game – same way that I tend to gamemaster for an RPG – is I build a world and I make it as detailed as I can and then I just turn the players loose.” Soesbee said in an interview with PC Gamer.

“I know within the story that these points are going to happen – this place will be attacked, that good guy will die, you’ll eventually have to fight that bad guy – but I don’t know how the players are going to get there. There are eight different ways they could get there,” he added.

“In Guild Wars 2 you could be an Asura, you could have an invention and it could go wrong and you could realise that it went wrong because that bad guy did it. You could come from the Sylvari and be in the forest and find several murdered Sylvari. When did that happen? Oh, that bad guy did it. When you and the Asura decide to go into the dungeon, you’ll find that you’re both fighting the same bad guy but from very different motivations.”

“That allows us to tell a singular story about the dragons that are trying to take over the world, but depending on your motivations the story might be different, the NPCs coming with you might be different.”

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Gothic 1 Remake - Before You Buy

Gothic 1 Remake - Before You Buy

10 BRAND NEW Games of XBOX GAMES SHOWCASE 2026

10 BRAND NEW Games of XBOX GAMES SHOWCASE 2026

10 GOTY Games That ARE STILL WORTH PLAYING

10 GOTY Games That ARE STILL WORTH PLAYING

10 BIGGEST REVEALS of Summer Game Fest 2026

10 BIGGEST REVEALS of Summer Game Fest 2026

CDPROJEKT RED NEW OPEN WORLD GAME, PS5 EXCLUSIVE SALES CRASHING? & MORE

CDPROJEKT RED NEW OPEN WORLD GAME, PS5 EXCLUSIVE SALES CRASHING? & MORE

10 Games That Are DEEPER THAN WE THOUGHT

10 Games That Are DEEPER THAN WE THOUGHT

Fatekeeper - Before You Buy

Fatekeeper - Before You Buy

10 BIG Announcements of State of Play June 2026

10 BIG Announcements of State of Play June 2026

Why This Witcher 3 Expansion Is Such A Big Deal

Why This Witcher 3 Expansion Is Such A Big Deal

Category: Updates

Sidebar

Recent Posts

  • New The Legend Of Zelda: Ocarina Of Time Releasing In 2026
  • Nintendo Switch 2 Gets Kingdom Hearts 4 Trailer, New Kingdom Hearts I – III Collection
  • The Duskbloods Closed Network Test Launching This Summer 2026
  • Fire Emblem Fortune’s Weave Releases September 17 On Switch 2, Collector’s Edition Revealed
  • Was Gears Of War: E-Day Made Xbox Exclusive At The Last Minute? No! Aaron Greenberg Explains

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme