Resident Evil 7 Producer Explains Studio’s Switch to First-Person

Capcom is experimenting with a lot of new features and straying from the norm we are used to seeing in the Resident Evil franchise.

Resident Evil 7 biohazard is played in first-person, which is something we aren’t used to seeing in the series. Resident Evil 7‘s producer Masachika Kawata spoke to Game Informer about the studio’s decision to change to first-person view.

“When we decided on the direction of focusing on horror, we thought that having a first-person perspective would be the most effective way to fully immerse the player in the experience, by making the player the main character, we believe they’ll be able to have a more personal connection to what’s going on and experience survival horror like never before.”

He continued to discuss what the team has learned from previous Resident Evil titles that played in first-person, such as Resident Evil Umbrella Chronicles.

“They are similar in terms of both having a first-person camera perspective, but they’re fundamentally two different types of games: one is on-rail shooting where the focus is shooting action that’s presented to you in a way where you experience it as it comes to you. RE 7 on the other hand is a more immersive campaign where you, the player, becomes the protagonist and must experience everything for yourself with more control over your interaction with the surroundings. So, although they both use first-person camera views, they’re intended to achieve different purposes.”

Resident Evil 7 biohazard releases on January 24, 2017 for PS4, Xbox One and PC.