• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Xbox 360 Official Magazine Offers Hands-On Halo 4 Info in Four-Page Spread

August 6, 2012 by Lana Polansky

New enemy AI, story, modes and gameplay detailed as a "juxtaposition between old and new."

Over a four-page spread in Xbox 360: The Official Xbox Magazine, a hands-on guide through the upcoming Halo 4 details story, new enemies, combat strategies and weapons. The spread also features a short interview with Executive Producer Kiki Wolfkill.

The pages, all available for perusal over at imgur, begin with a short overview of the series lore and introduction to the game`s narrative, telling us a little more about the tale starring Spartan John-117 and the episodic co-op missions of Spartan Ops—specifically Cauldron—as well as "more traditional" modes found in War Games, which bring players back to the sandbox shootout environment while still providing Armor Abilities enhancements, new enemy AI and a host of other little tweaks.

The introduction draws a distinction, since, of course the Spartan is an original Halo hero: after all, what Microsoft had displayed at E3 of the game`s confined path felt scarcely familiar to the sandbox gameplay players had become used to.

However, the piece affirms, Halo 4 does not just abandon the classic feel of the series. Rather, the game is a "juxtaposition between old and new," with new enemy and combat forcing "you to realise quite how entrenched the Halo series' enemy ecosystem had become in your mind and just how useless those time-honoured tactics have now become."

The piece explains that old strategies, like lobbing a plasma grenade, will result in the Watcher enemy catching it and flinging it back to you with greater force. Halo 4 doesn't want you to get more comfortable: instead, it wants to challenge the player to find new ways of interacting with the environment.

Take a look at the rest to see more specifics in terms of enemy descriptions and new features, as well as the short interview with Kiki Wolfkill for a peek into the creative process for Halo 4. 

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

10 BRAND NEW WAR Games That Excite Us

10 BRAND NEW WAR Games That Excite Us

This Will Forever Be The Most Realistic Survival Game EVER

This Will Forever Be The Most Realistic Survival Game EVER

GTA 6 vs GTA 5 Gameplay: What's Changed?

GTA 6 vs GTA 5 Gameplay: What's Changed?

10 Upcoming Games That WILL PUNISH YOU

10 Upcoming Games That WILL PUNISH YOU

BUNGIE IN BIG TROUBLE? NEW GTA 6 SCREENSHOTS & MORE

BUNGIE IN BIG TROUBLE? NEW GTA 6 SCREENSHOTS & MORE

Onimusha Way of the Sword: 10 Things The Game DOESN'T TELL YOU

Onimusha Way of the Sword: 10 Things The Game DOESN'T TELL YOU

Halloween: The Game - Before You Buy

Halloween: The Game - Before You Buy

5 Games That Look VERY DIFFERENT With Nvidia DLSS 5

5 Games That Look VERY DIFFERENT With Nvidia DLSS 5

The Blood of Dawnwalker - Before You Buy

The Blood of Dawnwalker - Before You Buy

Category: Updates

Sidebar

Recent Posts

  • Going Beyond Amiibo: Nintendo Is Releasing A Playable Ocarina To Use With The Legend of Zelda: Ocarina Of Time On Switch 2
  • The Legend Of Zelda Movie’s Official Title And Logo Revealed
  • The Legend of Zelda 40th Anniversary Editions Of The Switch 2 Console And Pro Controller Revealed
  • The Legend of Zelda: Ocarina Of Time Releases This November 5 On Switch 2
  • Playground Confirms Forza Horizon 6 Still Coming To PS5 This Year, Debunking Rumors It’s Delayed To 2027

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme