• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Xbox 360 Official Magazine Offers Hands-On Halo 4 Info in Four-Page Spread

August 6, 2012 by Lana Polansky

New enemy AI, story, modes and gameplay detailed as a "juxtaposition between old and new."

Over a four-page spread in Xbox 360: The Official Xbox Magazine, a hands-on guide through the upcoming Halo 4 details story, new enemies, combat strategies and weapons. The spread also features a short interview with Executive Producer Kiki Wolfkill.

The pages, all available for perusal over at imgur, begin with a short overview of the series lore and introduction to the game`s narrative, telling us a little more about the tale starring Spartan John-117 and the episodic co-op missions of Spartan Ops—specifically Cauldron—as well as "more traditional" modes found in War Games, which bring players back to the sandbox shootout environment while still providing Armor Abilities enhancements, new enemy AI and a host of other little tweaks.

The introduction draws a distinction, since, of course the Spartan is an original Halo hero: after all, what Microsoft had displayed at E3 of the game`s confined path felt scarcely familiar to the sandbox gameplay players had become used to.

However, the piece affirms, Halo 4 does not just abandon the classic feel of the series. Rather, the game is a "juxtaposition between old and new," with new enemy and combat forcing "you to realise quite how entrenched the Halo series' enemy ecosystem had become in your mind and just how useless those time-honoured tactics have now become."

The piece explains that old strategies, like lobbing a plasma grenade, will result in the Watcher enemy catching it and flinging it back to you with greater force. Halo 4 doesn't want you to get more comfortable: instead, it wants to challenge the player to find new ways of interacting with the environment.

Take a look at the rest to see more specifics in terms of enemy descriptions and new features, as well as the short interview with Kiki Wolfkill for a peek into the creative process for Halo 4. 

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

The Witcher 3 - 10 Things The Game DOESN'T TELL YOU

The Witcher 3 - 10 Things The Game DOESN'T TELL YOU

The Witcher 3 Remastered - Before You Buy

The Witcher 3 Remastered - Before You Buy

10 WEIRD Gaming Stories of September 2026

10 WEIRD Gaming Stories of September 2026

GTA Definitive Edition Trilogy: 5 Yrs. Later - Before You Buy

GTA Definitive Edition Trilogy: 5 Yrs. Later - Before You Buy

GTA6 COLLECTOR'S EDITION IS WEIRD, ACTIVISION HALO & MORE

GTA6 COLLECTOR'S EDITION IS WEIRD, ACTIVISION HALO & MORE

10 HARD Levels That Are Simply IMPOSSIBLE

10 HARD Levels That Are Simply IMPOSSIBLE

What The HELL Just Happened At Xbox?

What The HELL Just Happened At Xbox?

Top 10 NEW October games of 2026

Top 10 NEW October games of 2026

Silent Hill: Townfall - Before You Buy

Silent Hill: Townfall - Before You Buy

Category: Updates

Sidebar

Recent Posts

  • GTA 6 Will Have The Franchise’s Most Evolved Weather System Yet
  • A Hacker Who Attacked GTA 6 Dev Rockstar Games Has Been Caught – And They Allegedly Committed More Serious Crimes
  • Gears of War: E-Day Is Launching In The XBOX Disc-To-Digital Program – Which Goes Live Today
  • The Witcher 3: Wild Hunt Remastered Launches Today – Alongside Free Upgrades On All Platforms
  • Rumor: XBOX Cloud Gaming System Updated So Users Can Pay For Extra Time

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme