• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Valve Business Development Director: Valve is a “Bossless” Company

July 20, 2012 by Lana Polansky

Valve’s Jason Holtman talks with Eurogamer about the company’s unusual structure.

In a fairly candid interview with Eurogamer's Wesley Yin-Poole, Valve's business development director Jason Holtman takes us on a tour of the Valve business structure.

On the docket is everything from the "bossless" social dynamic that exemplifies the company philosophy, to the success of Steam, to what the general consensus us around the office regarding "Valve Time," to how it feels always being asked about Half-Life 3.

"It's a high compliment," Holtman says, arguing that it's heartening to know fans are eager for more. But don't ask him what's taking development so long, because you won't get much out of him.

"No. See now I'm being cagey," he dodges.

Holtman describes the care and effort put into each product, remarking the rather democratic structure of the Valve environment. While describing company founder Gabe Newell as a visionary, he does not think it appropriate to refer to him as a boss, explaining,

"One of the interesting things is, people like Gabe, they're very good at their jobs. You have to fight against the tendency to have those people treated as bosses sometimes. Not that they even want to, but it's natural for a new person to come in and say who is the leader? You have to fight against that. And as you fight against that, it tends to work.

You opened by asking, I'm putting myself in those shoes and saying no to Gabe. People would be surprised if they could be a fly on the wall to see what meetings look like with him. Or even how it works. He sits with groups. Gabe moves around in groups and sits with us and talks with us. He goes to meetings with us, solves real problems with us, and has ideas and his ideas are like other ideas. You can easily say no, or tell more data on that and he'll work with you."

Read the rest of the interview here. 

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Why GTA 6 Might Skip Trailer 3

Why GTA 6 Might Skip Trailer 3

20 FLOP Games That You SHOULD ACTUALLY PLAY

20 FLOP Games That You SHOULD ACTUALLY PLAY

10 Game Levels Developers Should NEVER Do Again

10 Game Levels Developers Should NEVER Do Again

Top 10 New Games of August 2026

Top 10 New Games of August 2026

20 Games That Shouldn't BE IN YOUR BACKLOG

20 Games That Shouldn't BE IN YOUR BACKLOG

FALLOUT 5 announced + 2 FALLOUT REMASTERS & More

FALLOUT 5 announced + 2 FALLOUT REMASTERS & More

25 Games That Were DEAD At Announcement

25 Games That Were DEAD At Announcement

Why AAA Game Companies STOPPED Making Games

Why AAA Game Companies STOPPED Making Games

Steam Machine - Before You Buy

Steam Machine - Before You Buy

Category: Updates

Sidebar

Recent Posts

  • Analysts Explain How PlayStation Ending Physical Games Will Destroy The Used Games Market
  • Splatoon Raiders’ Setting Changed From A Paradise To An ‘Outlandish’ Island – Plus, There’s A Dungeon In It!
  • Disgaea Veteran Game Developer Says If PlayStation Will Stop Making Physical Games, They Should Stop Making Consoles Too
  • Hasbro Drops Teasers For Their The Legend of Zelda Hasbro Pulse Line
  • Sony Is Facing A New Legal Challenge – A Bounty To Hack The PlayStation 5

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme