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Cliff Bleszinski: No Kinect Integration in Gears of War: Judgment

June 28, 2012 by Alex Co

CliffyB thinks Kinec’s potential has yet to be fully realized. Also confirms Kinect support won’t be in Judgment.

Cliff Bleszinksi, design director for Epic's Gears of War franchise, thinks the Kinect hasn't lived up to its potential. Not only that, but CliffyB admits that Microsoft's motion-controller won't be integrated in their upcoming Gears of War: Judgment.

Speaking to Gamestm, Bleszinksi was asked if any of part of the now-cancelled Kinect Gears game — Gears of War: Exile — made its way into Judgment. 

There are not a lot of things that wound up in there. There’s one thing actually that you just reminded me of though, is that we are not supporting Kinect in Gears Judgment. I like Kinect, I’ve been a fan of it, but I don’t think it has been fully realised as far as the potential of the device.

Bleszinksi also adds that while Dance Centrail 3 looks great with Kinect, he's still curious as to how core games will work out with the device. 

While this news might sadden a few people, I'm just glad they did this rather than tact Kinect support in. I mean, do you really want to shout at Baird or Cole to take out X Locust repeatedly? 

Of course, the fact that Epic cancelled their "core" Gears of War Kinect game does not bode well for Microsoft's motion-controller. If they can't make a good core game for it, who can? 

Would you want to see Kinect support in Gears of War: Judgment? More importantly, do you want Kinect support in your core games?

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