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THQ Ignoring iOS, Tablet Gaming for Now

June 21, 2012 by Alex Co

THQ president Jason Rubin admits that they’re "ignoring" the mobile, tablet gaming landscape for now.

A lot of publishers are jumping on the iOS/mobile gaming platform now, since it's one area where low risk doesn't necessarily mean a low return of investment, but don't lump in THQ in that group…at least not yet.

Newly-appointed THQ president Jason Rubin is not too hot on mobile gaming. So much so, in fact, that he acknowledged that the publisher is "ignoring" the platform for now. Before you jump to conclusions, it's not because he doesn't like the platform, but more on how the controls aren't good enough.

There will come a day where the tablets are extremely powerful and capable of running games. I think Company of Heroes, as an RTS with its control mechanism, is much easier to move onto a tablet than something that requires a dual stick and a significant amount of controls. It's just inherent. So could a Company of Heroes or something along those lines end up on a tablet soon? Absolutely. Do I think that there is going to be a Saints Row on a tablet? In the immediate future, no I don't. Eventually? Sure, if we can figure out the control issues that are obviously inherent in core gaming. Tilt and touch doesn't really work that well. There are a lot of opportunities.

Rubin does make a vaild point, no? This is also one of the main reasons why I don't think tablets or iPhones will be able to replace handhelds and consoles soon. 

Of course, this doesn't mean it won't ever happen, but until someone figures out a way to offer tactile feedback on a touch-based device, then I don't see physical controllers going away anytime soon.

Source: GamesIndustry

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