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Diablo II: Blizzard Limits Game Creation to Fight Botting

June 13, 2012 by Ian Miles Cheong

Almost a decade later, Blizzard has finally done something to limit botters in Diablo II.

Diablo II

The news may seem like ten years too late, but Blizzard has finally done something about the botting issue in Diablo II—a game which has long since been plagued by hacks.

The new change to the decade old game adds a limit to the number of games a player can create within a certain period, thus preventing automated bots from creating new games to kill Pindleskin over and again.

We’ve recently added a limit to the number of games a player can create within a certain amount of time. Players who hit this limit will see the error: “Input limit reached. Please wait to perform more actions.” After receiving this error, you will need to wait approximately 10 to 15 minutes before creating any additional games.

This change was made to help reduce server strain and improve overall game stability, and we’ll continue to monitor the situation and make additional improvements as necessary. We’re currently working to find a solution that allows most players who are playing normally to create games without encountering this error, but will still limit some of the more extreme cases of rapid game creation. We appreciate your patience as we make these adjustments.

10:00 PM PDT- After looking into some reports from players it seems the limit may have not been working exactly as intended. Working properly you really shouldn’t see it, even in fairly normal ‘farming’ conditions, or reasonable amounts of character swapping. We’re shutting off the limitations off until we can take a better look at it tomorrow.

Had this change been implemented a decade ago, perhaps the online economy wouldn't be as messed up as it is. With any luck, Blizzard won't take as long to implement any necessary changes it needs to with Diablo III.

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