Sony’s PS4 Pro sure has additional power than the normal version of the console, allowing for much more clearer and higher resolution. However, that doesn’t mean games will have more frames-per-second, at least that’s the case for the multiplayer aspect of Naughty Dog’s games.
Naughty Dog Lead Programmer Christian Gyrling spoke with Game Informer recently, commenting on the importance of running both offline and online components of a game at the same frame-rate.
The main thing that we’re making sure of is that the frame-rates are the same; there’s definitely no frame-rate advantage. You can’t run one at 60 and one at 30. You want to make sure the updates are exactly the same. Today, users have a variation of 720p and 1080p TVs, so this is like one more of those. Even if you have a mix of someone with a PS4 Pro on a 1080p TV, you would still get the perceived detail even though there are not more pixels. I do believe we’re trying to make it so the community as a whole stays coherent and we’re not favoring the high resolution for the PS4 Pro.
Personally, I believe that a game’s frame-rate is much more important than its resolution, not that it doesn’t matter, but to me, it’s not my main point of judgement.