Earlier this year, developer Daybreak Games announced that their multiplayer apocalyptic zombie-survival game, H1Z1: King of the Kill, is coming to PS4, Xbox One and PC later this year, releasing simultaneously. However, things don’t always go according to plan.
According to a recent announcement through the game’s site, Executive Producer Chris Wynn explained the console versions’ delay and why the studio was aiming at a simultaneous release date on all platforms. He also continued to say that this is for the benefit of H1Z1 as a whole and to fulfil the studio’s desire in “delivering a high-quality experience, one that is both satisfying and enjoyable.”
“As we started to execute against that plan, it became apparent that the schedule was just too risky. We were spread too thin trying to fix areas of the game while simultaneously getting the game to work on the console hardware. It became clear that to best line up the game for success was to reduce the number of variables in the equation.”
“We are committed to delivering a high-quality experience, one that is both satisfying and enjoyable. We are creating a competitive game that is consistent, predictable, fair, and as fun to watch as it is to play. By structuring the plan in this way, we ultimately will achieve higher quality targets and not put the game in a situation where we have to compromise quality to hit a date.”
The PC version of H1Z1: King of the Kill is expected to release on September 20.