Respawn Entertainment’s sequel for the multiplayer-focused first-person shooter, Titanfall, is set to include a single-player campaign. A mode that wasn’t present in the original game.
Senior Designer Mohammad Alavi sat down with PlayStation Lifestyle during a recent multiplayer event for Titanfall 2, discussing the decision to add single-player to a multiplayer-focused game, saying that it “was a pretty easy decision.”
It was a pretty easy decision, actually. One of the two things that the community definitely wanted out of Titanfall 2 was: they wanted more. They just wanted a lot more. They wanted a bigger progression system, more weapons, more customization, all that stuff. We gave them all that. The other thing they wanted was a single-player campaign. Something to sink their teeth into. ‘Cause we had all this universe-building, but it was kind of really hard to get into when you’re getting your ass kicked online, right? But that didn’t mean that people didn’t feel it, and they wanted to get lost in it. So they wanted that, and then, we have so many devs, veteran devs, that have over a decade of experience making single player games. So there’s definitely a passion there for single player. So the passion from our end, combined with the community, it was a very simple decision to just go do it.
Titanfall 2 released October 28 for PS4, Xbox One and PC.