To help bring RiME to life, Grey Box and Six Foot have decided to team up with the game’s developers at Tequila Works to help make it happen. The game was going to be published by Sony, but back in March the studio chose to reacquire the rights to the game.
“From its very first moving reveal, RiME has been a game that has excited and fascinated our team,” said COO of Six Foot Christian Svensson. “Tequila Works has put an immense amount of passion and creativity into shaping a beautiful and deeply personal universe, and we’re all excited to share that experience with gamers next year.”
This isn’t the first game under the studio’s belt, as they’ve also released Deadlight as well. But this RiME project has been going on for about four years now, at least. Here’s a video refresher as to what happens in the game.
RiME is part puzzle, part adventure game. It’s about a boy who washes up on an island after a devastating storm separates him from having a ship. Without much of a choice in the matter, our young protagonist faces the mysteries of this desolate place – he’ll run into the creatures that inhabit it, as well as stumble upon the ruins of an ancient civilization that once flourished in the area.
“We’ve always wanted RiME to captivate players’ imaginations, capturing that feeling of being a child and experiencing the wonders of a bedtime story for the first time,” said CEO of Tequila Works Raúl Rubio Munárriz. “We’re so excited to find in Grey Box and Six Foot partners just as eager as we are to make that vision for such a personal project a reality.”
RiME is set to arrive in 2017 for PS4. But since the Sony publishing deal fell through, the game might come to other platforms now? The press release itself is not specific on which platforms, so we’ll have to wait and see what comes of that. To learn more about the game, check out the developer’s website, Twitter, and Facebook.