No Man’s Sky can be seen as one of the most anticipated games of the industry, and for people to try and leak even the tiniest piece of information is understandable of course.
However, leaks can ruin the experience for gamers, and Bethesda’s Pete Hines understands that. Hines spoke to GameInformer while at QuakeCon 2016, and expressed how much leaks and such “bothers and hurts the devs, and all of us.”
I don’t think people realize how upsetting this is. And how much it bothers and hurts the devs, and all of us. Someone asked me on Fallout 4, ‘What’s it like watching somebody play your game before launch on streams? I guess it must be like watching someone open presents before Christmas Day.’ No. It’s like watching somebody else open your Christmas presents a week before Christmas. That’s what it really feels like. You put years of your life and energy into something and somebody goes and gets it early and, regardless of whether there’s a day one patch or not, it sucks.
As for the No Man’s Sky folks, I feel for them, and for any dev that has to go through it. It really sucks. It’s not the fans fault that the store decided to sell it. If I walked into a store and they said, ‘Here’s Dishonored 2,’ yeah, I would want to play that.
What do you think of his statement?