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Layers of Fear Dev Keeps VR Possibility Alive; “We are Constantly Researching the Technology”

Aug 1, 2016 Mostafa Hossam

We might experience Layers of Fear in VR eventually, who knows?

LayersOfFearInheritanceHeader

Recently, we got the chance to sit down with Layers of Fear developer, Bloober Team, and we discussed several topics, one of them is of course the possibility of supporting VR in the future.

Bloober Team’s PR Manager Rafał Basaj admitted that “a lot of people keep asking for” Layers of Fear to support VR, but he clarified that it’s not that easy, since “there are many obstacles that need to be tackled for the game to work properly in Virtual Reality, examples include fluent movement, and the feeling of naturally traversing the  world.”

Layers of Fear VR is something a lot of people keep asking for. However, porting a game to VR is not simple, there are many obstacles that need to be tackled for the game to work properly in Virtual Reality, examples include fluent movement, and the feeling of naturally traversing the  world,  without  your  brain  shouting  “something’s not  right  here,  I better  switch  on barfing mode just in case;” to things like issues with the  User  Interface  and  preserving  a constant   frame   rate   without   losing   graphic quality. We are constantly researching the technology, finding ways to improve both the performance and the overall feeling of playing in virtual reality. Where will it lead us? Who knows?

Our full interview is going up later today, and it reveals new information regarding the upcoming story expansion, Inheritance.

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