• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Company of Heroes 2 is About Evolution, Not Revolution

May 3, 2012 by Ian Miles Cheong

Company of Heroes 2 is an evolution of the first game rather than a revolution.

Company of Heroes 2

Company of Heroes 2 has been in development for six years and takes players to the Eastern Front where Russians fight in defense of the Motherland against the German invaders. Needless to say, the game is set to feature the bloodiest battles of World War 2.

Relic wishes to emphasize the scale of these battles with maps scaled to larger sizes than those in the first Company of Heroes. While the game shouldn't be expected to see maps anywhere as large as Wargame: European Escalation or RUSE, the battlegrounds will be sizable indeed. Like the first game, you'll take control of your units at a squad level, allowing you to zoom in up close.

The environment will play a heavy role in Company of Heroes 2, just as it did in the real war. Snow will have depth, and it will be spread procedurally as tanks and units tread over it. Tanks can get bogged down by snowdrifts, and infantry can use it to flank the opposition and use it as cover. These are just a few of the innovations being made to the game's advanced cover system.

In addition to snow, fire will also see some play as buildings can be set on fire, causing the snow on the roof to melt and cause the entire ceiling to collapse in on the structure.

Company of Heroes 2 also introduces a new element of gameplay called "True Sight" which only allows you to see what your soldiers see. Unlike regular Fog of War, their vision can be obscured by smoke grenades, which can be used to provide cover for your soldiers as they move through the battlefield.

Relic's developers say that the focus on Company of Heroes 2 isn't to make it different from the original, but rather to improve on its concepts. As with the first game, resources will be based on territorial control, and the team has no plans to change the things that worked for the first game.

Source: PC Gamer June 2012 Issue

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

10 Older Games You Can Sink 100s of Hours In

10 Older Games You Can Sink 100s of Hours In

The Witcher 3 - 10 Things The Game DOESN'T TELL YOU

The Witcher 3 - 10 Things The Game DOESN'T TELL YOU

The Witcher 3 Remastered - Before You Buy

The Witcher 3 Remastered - Before You Buy

10 WEIRD Gaming Stories of September 2026

10 WEIRD Gaming Stories of September 2026

GTA Definitive Edition Trilogy: 5 Yrs. Later - Before You Buy

GTA Definitive Edition Trilogy: 5 Yrs. Later - Before You Buy

GTA6 COLLECTOR'S EDITION IS WEIRD, ACTIVISION HALO & MORE

GTA6 COLLECTOR'S EDITION IS WEIRD, ACTIVISION HALO & MORE

10 HARD Levels That Are Simply IMPOSSIBLE

10 HARD Levels That Are Simply IMPOSSIBLE

What The HELL Just Happened At Xbox?

What The HELL Just Happened At Xbox?

Top 10 NEW October games of 2026

Top 10 NEW October games of 2026

Category: Updates

Sidebar

Recent Posts

  • Rockstar Stops Modder Who Successfully Ported GTA V To The Nintendo Switch
  • Rumor: Shaun Escayg’s Unannounced Naughty Dog Project Is Not For The Last Of Us (Is It Uncharted?)
  • XBOX Has Introduced Mythic Achievements, Their Answer To PlayStation’s Platinum Trophies
  • GTA 6 Will Have The Franchise’s Most Evolved Weather System Yet
  • A Hacker Who Attacked GTA 6 Dev Rockstar Games Has Been Caught – And They Allegedly Committed More Serious Crimes

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme