Uncharted 4 Update 1.08 And First Multiplayer Pack Deploy Today

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Naughty Dog promised to release Uncharted 4: A Thief’s End’s first multiplayer pack and update 1.08 this week, and the time has finally come.

The developer had a livestream session on Twitch yesterday and detailed everything both of them will include, and for those who didn’t have the chance to watch it, EU’s PlayStation Blog got us covered.

Below is everything included in the update as well as the multiplayer pack:

Lost Treasures

Lost Treasures is our first post-launch content drop, and includes our first free map release, new gameplay items and amazing-looking character skins.

Sunken Ruins map

As promised, all DLC Maps will be free in U4 MP, and our first free map is Sunken Ruins. You may recognise some areas from the single-player campaign, but the Sunken Ruins map is a small, fast-paced map with tight fronts and some hidden water flank routes.

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Gameplay items

You can now purchase DLC Gameplay Chests with Relics. These unique Chests will grant you all the new gameplay DLC items, including the new P90 Long Gun or the incredibly exciting Path of Indra Mystical that allows you to teleport your teammates. You will never get duplicates of any item you have already unlocked through our DLC Gameplay Chests.

The full list of new gameplay items is:

Weapons:

  • P90 – A full auto submachine gun with a very large magazine
  • Arrowhead A3c – A full auto long range variable rifle (choose to scope in or not)
  • Enforcer G26 – Semi-auto very fast rate of fire pistol
  • Agarwal .40 – Semi-auto hard-hitting 40-caliber pistol
  • Harbinger Sniper – A Heavy Weapon sniper gun

Boosters:

  • Enhanced Radar – increases the range of radar and show directional arrows for enemies
  • Gunslinger – swap weapons faster and reload faster while rolling
  • Hardened – reduced damage wobble
  • Gifting – give allies a full gear recharge

Mystical:

  • Path of Indra – teleport to any ally

Vanity Items

In addition to new gameplay items, we have also introduced a wide variety of Vanity items for all our beloved characters.

  • Over 50 new Skins and Pre-Sets
  • Over 70 new Hat and Face Wear items
  • An assortment of new Taunts and Weapon Skins

Some of the new items (there is a new skin for each character for example) present certain characters in in some fantastic Pirate and Military themes – who doesn’t want to play as Pirate Sullivan or Military Lazarevic? Our Character team put in a ton of time and love working on all these new Skins and it shows.

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Patch 1.08

Level System

One of the most significant pieces of feedback we’ve received was that Uncharted 4 Multiplayer did not release with a Level System. We’re glad to say that we are addressing this in 1.08, which introduces a system that many of you will be familiar with.

Our Level System features 70 levels, with each level awarding you with items ranging from Relics to Chests. Every five levels you will earn an exclusive vanity item that cannot be attained through any other method. They are unique and a great way to show off your veteran status. They are quite mystical, actually…

You will level up by earning XP which comes from three sources: completing matches, earning score, and earning medals. We have also introduced a wide variety of new medals into Team Deathmatch and Ranked Team Deathmatch.

Ranked Team Deathmatch

The multiplayer team at Naughty Dog is extremely competitive and this is a big reason we did a FULL revamp for Ranked Team Deathmatch Mode, which is also included in 1.08.

Ranked Team Deathmatch will now be occurring over the course of Seasons. Season One will last 60 days, ending on 20th August 2016. When the Season is over, we’ll take a short break before the next Season starts to allow us time to make and implement any changes and updates.

As you reach Gold, Platinum or Diamond, you will be awarded with an exclusive vanity item. These vanity items will be exclusive to Ranked Team Deathmatch and the Season, so if you do not reach the needed Rank for a reward, you may never be able to get that reward again.

We have also made Rank a much easier system to understand in how points are awarded/taken, removed the restrictions for parties, and introduced a forfeit option. This patch will also introduce an entirely new goal for the highly competitive players among you – Master Rank.

I highly suggest you visit our Ranked Team Deathmatch details page on Unchartedthegame.com for some more insight into how this mode works – we think it’s awesome and everyone should be playing it!

Triple Pack update

For those of you who purchased the Triple Pack, Multiplayer Pack 1 of the Triple Pack is available today. Your items can be found unlocked in the customisation and loadout menus.

The Triple Pack contains:

  • P90 Long Gun
  • Gifting Booster
  • Pirate Drake Skin
  • Pirate Commodore Hat
  • The Rubber Leg Taunt

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Explorer Pack

In keeping with the multiplayer DLC philosophy that we set out ahead of launch, all DLC will be available for free. We will continue to hand-pick content to be included in the Triple Pack for those that have already purchased it or those who continue to purchase the Digital Deluxe version. However, starting today we’ll be replacing the Triple Pack with the Explorer Pack – which provides players with even greater choice on which items they prefer to own. The Explorer Pack will include:

  • The much anticipated single player DLC
  • 3,200 Uncharted Points

Improvements

In addition to all the above updates, we have made a number of more minor improvements that work together to make Uncharted 4 multiplayer even better. Check out the full details for 1.08 on our Patch Notes pages.

  • The ability for a player to accumulate an offline Relic bonus; log back in and play games to pull Relics from your offline bonus
  • Leaderboards have been fixed
  • The Brute Sidekick can no longer detect players behind them unless they are damaged
  • Spirit of the Djinn – Increase Duration mod will now grant you an additional 5 seconds for each KO you get while your Djinn is active
  • The Farmer Booster has been totally revamped so you can deal with Sidekicks more effectively
  • Damage wobble and blind-fire have had significant balance updates