BioWare’s upcoming Mass Effect game, Mass Effect: Andromeda, has lots of buzz around it, with very little details regarding the game as a whole.
However, we all know how hard it is for BioWare to create a character that will act and live up to the name of “Commander Shepard’s successor.” BioWare decided to reveal their female protagonist first, which started some controversy, and made BioWare Boss Aaryn Flynn explain the decision in a recent interview with Eurogamer.
“When we debuted male Shepard back in 2006, 10 years ago, it was a time when we drew inspiration from traditional entertainment marketing. So: ‘We need a iconic main character. We need an iconic everything else’.”
“But I think the whole industry, us included, have moved beyond that. Our games let you choose your main character, I think everyone gets that nowadays. You don’t need to see a character to identify with, in the same way you might on a movie poster. People want to create their own characters, customise them, and we’re embracing that.”
We still don’t have a set release date for Mass Effect: Andromeda, but we hope to see one soon.