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Should Red Dead Redemption Have Been Remastered On PlayStation 5 Instead?

December 3, 2025 by Ryan Parreno

Double Eleven could have clearly worked on DualSense support.

Table of Contents[Hide][Show]
  • The Context Of Red Dead Redemption’s Many Versions
  • Is The PlayStation 5 Port Justified?
  • Should This Have Been A Full Remake Instead?

With Red Dead Redemption now out for the PlayStation 5, fans are chiming in on what they see. And opinions are divided around it.

The Context Of Red Dead Redemption’s Many Versions

The original game was made by Rockstar Games and released in 2010 on the PlayStation 3 and Xbox 360. This release came with some multiplayer modes and Red Dead Redemption: Undead Nightmare, a standalone expansion.

For over a decade, Rockstar did not move on this version of the game, and most gamers did not have an option to play it, including on PC.

In 2016, Microsoft added the Xbox 360 version of the game to the Xbox Backward Compatibility Program. Microsoft worked on the enhancements it received on the Xbox One, and guaranteed it would be playable on future Xbox platforms moving forward.

In 2023, Rockstar finally made a new version of the game for PlayStation 4 and Nintendo Switch. This was made by Double Eleven, and mostly matches the PlayStation 3 and Xbox 360 versions.

After outcry from Sony fans, Sony and Rockstar worked on an update so that the PlayStation 4 version received the same enhancements when they play it on PlayStation 5, to match what Xbox gamers got.

And then in 2024, the Double Eleven version finally arrived on Windows. This version added even more options, and made the game more scalable across different PC configurations.

Finally, the Double Eleven version was once again released on PlayStation 5, Xbox Series X|S, Nintendo Switch 2, Android, and iOS. Rockstar worked to make this game more accessible in the last three years, but now a question emerges.

Is The PlayStation 5 Port Justified?

SynthPotato had some critical words about the PlayStation 5 version of the game:

Red Dead Redemption on PS5 is confusing.

– No haptic feedback

– No adaptive triggers

– Trophies don’t import

– 4K UI and better draw distance

We’ve had RDR1 at 4K 60FPS on PS5 for years. Why make a native version without supporting actually basic PS5 features, genuinely wtf.

SynthPotato probably did not have to pay to play this game if he already had a PlayStation 4 version. As he implied, he had been playing the PlayStation 4 version on PlayStation 5 this whole time.

While the update is free, SynthPotato may have a point. If Double Eleven had two years to work on this upgrade, they could have added DualSense support and other features as well.

On the other hand, some other fans are happy with what they got

Should This Have Been A Full Remake Instead?

BeskInfinity came with his own opinion on Twitter:

I will never understand ppl wanting a Remake of RDR1 it’s good as is ESPECIALLY the new Ps5 Edition. The RDR2 style doesn’t even fit this game it has it’s own dofferent gritty style going on

We don’t need remakes of Ps3 games

Besk is sharing his own opinion of course, but he does speak to a bad industry practice. While it goods that we kept receiving good options to keep buying and playing the BioShock games, for example, Take-Two also got away with reselling these games over and over too often.

In this case, Double Eleven’s port just almost enough to satisfy both Besk and Synth Potato. They clearly neglected to add full DualSense support, but Double Eleven can always patch that in in the future.

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Category: UpdatesTag: Double Eleven, PS5, Red Dead Redemption, Rockstar, Take-Two

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