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Former BioWare Designer Christina Norman Sounds Off on DLC

March 10, 2012 by Jacob Saylor

Christina Norman shares her two cents on BioWare’s recent community turmoil with the game’s DLC.

Christina Norman, in a panel at GDC, let loose in a fiery rage concerning the From Ashes DLC. Why, you ask? Well, the industry has been complaining about day-one DLC for some time now, but the blatant disregard for how gamers felt concerning the subject this time around made the subject a bit more hot-button.

 

"There's no point in releasing DLC a year after your game has come out when most people have already sold your game back to GameStop three times,” said Norman.

This is not a very popular trend with most gamers, to say the least. However, Norman did not stop there: "Players rant – they know nothing about this DLC that's coming out except its name. But then it's 'oh this game must be incomplete, the game must be ruined.' Game developers are not evil.”

Here is where things get heavy – she implies that gamers who have an opinion on something are out-of-line, and says, “We just want to release awesome stuff. Players please, give us a chance. Judge our games based on what they are. Judge the DLC based on what it is. Stop thinking you're a producer and telling us when and where we should be building our content.”

Via Kotaku

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