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Violent Depiction of Religion in Games is a Problem

February 27, 2012 by Elizabeth DeLoria

Study raises concern over a focus on violent aspects.

When religion pops up in video games, could they be putting too much of the focus on the violent aspects? According to a study released by the University of Missouri, it’s becoming cause for concern.

The study, released on Monday, concludes that video games present religion in a way which is "problematized.” Doctoral student Greg Perreault looked at five games in the study: Final Fantasy XIII, Mass Effect 2, The Elder Scrolls IV: Oblivion, Assassin's Creed, and Castlevania: Lords of Shadow. Perreault found that these games equated religion with violence.

“In most of these games there was a heavy emphasis on a “Knights Templar” and crusader motifs,” Perreault said. “Not only was the violent side of religion emphasized, but in each of these games religion created a of problem that the main character must overcome, whether it is a direct confrontation with religious zealots or being haunted by religious guilt.”

But is this something being done deliberately? “It doesn’t appear that game developers are trying to purposefully bash organized religion in these games,” says Perreault. “I believe they are only using religion to create stimulating plot points in their story lines… Religion appears to get tied in with violence because that makes for a compelling narrative.”

Making a judgement about an entire medium based on a mere five games seems unfair, although Perreault does have point. What do you think? Are games really perpetuating an unfair stigma, or is it one that holds a little bit of truth?

[University of Missouri]

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