Publisher Maximum Games have recently released a statement concerning their game, Lichdom: Battlemage.
Lichdom: Battlemage is a first-person role-playing game which came out back in April, and unfortunately, was judged as “one of the worst performing console games we’ve ever tested” by Digital Foundry. Since then, developer Xaviant and publisher Maximum Games have been trying to fix it and have released a statement acknowledging the game’s problems.
“We know there’s been some disappointment with the release of Lichdom: Battlemage, and we want you to know that we’re listening. Lichdom: Battlemage is a revolutionary game that deserves to look and feel as good on console as it does on PC, and we’re working hard to address the concerns players have voiced about its performance on console. Your satisfaction is paramount to us, and we want to keep you updated on how we’re working through these issues to improve Lichdom: Battlemage’s gameplay experience.”
Xbox One players got the game’s first patch, while the studio is still working on the second patch for both consoles. The second patch is supposed to “achieve even greater improvement in the game’s performance,” but there is no word on when will it arrive.