• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Bioware Explains Why They Haven’t Made A Dragon Age Legendary Collection Yet

November 5, 2024 by Ryan Parreno

Maybe it won’t be easy, but it’ll still be easier than trying to squeeze more money out of live service.

Dragon Age: The Veilguard creative director John Epler has explained why Bioware hasn’t made a remastered collection or rerelease of the Dragon Age games yet.

Starting with Dragon Age: Origins in 2009, the Dragon Age franchise is both synonymous with the studio Bioware, and with the transition to the HD era with the 7th video game console generation.

If the earliest PlayStation 3 and Xbox 360 games like Ninja Blade and Two Worlds didn’t quite live up to the promise of the advent of HD and more PC like console hardware, it was games like Dragon Age, BioShock, and Assassin’s Creed that realized their potential.

But the five-year run between the first three Dragon Age games and it spinoffs puts them at a far distance from Dragon Age: The Veilguard. It came a decade after the last game that the franchise had seen, Dragon Age: Inquisition.

So it’s clear that there is logical reasoning for making a remaster of these older games. They would benefit from the necessary upgrade to modern gaming specs, and they deserve to be reintroduced to a new generation of gamers. Not to mention, the market is currently hot for remasters and rereleases.

In a recent interview with Rolling Stone, Epler revealed that there are real difficulties that did hold Bioware and EA back from working on such a collection, and it all boils down to game engines. It was easier to greenlight and release Mass Effect Legendary Collection, because they were all made in Unreal.

Dragon Age: Origins and Dragon Age II were made on Eclipse, a long abandoned bespoke engine made by Bioware themselves. On the other hand, Dragon Age: Inquisition was built on Frostbite, originally created by EA DICE for the Battlefield games.

It could be easier to focus on a Dragon Age: Inquisition remaster, with Frostbite still in use and updated to modern hardware, but that probably won’t satisfy fans. On the other hand, Epler humorously quipped on the age of the Eclipse game engine:

“I think I’m one of about maybe 20 people left at BioWare who’s actually used Eclipse. It’s something that’s not going to be as easy Mass Effect, but we do love the original games. Never say never, I guess that’s what it comes down to.”

While Eclipse may seem to be a huge setback, it could be argued that investing to fix these issues will still be less expensive and risky than launching a new franchise, much less a new game, with the hopes of big returns. And now that EA is seeing revenue dip on their big live service title, Apex Legends, maybe they can be swayed to put what would be considerably less effort and money into making a Dragon Age Legendary Collection happen. Or at least, we hope they have the good sense to realize all this.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Valor Mortis - Before You Buy

Valor Mortis - Before You Buy

Why You Always Have NOTHING TO PLAY

Why You Always Have NOTHING TO PLAY

Top 25 NEW Single Player Games of 2026

Top 25 NEW Single Player Games of 2026

GTA 6 LEAK DEBUNKED, PS5 PRO SKYROCKETS & MORE

GTA 6 LEAK DEBUNKED, PS5 PRO SKYROCKETS & MORE

Hellraiser Revival - Before You Buy

Hellraiser Revival - Before You Buy

10 Open World Games You'd WANT TO 100%

10 Open World Games You'd WANT TO 100%

Star Wars Galactic Racer - Before You Buy

Star Wars Galactic Racer - Before You Buy

Ace Combat 8 - Before You Buy

Ace Combat 8 - Before You Buy

10 Genius Gameplay Mechanics That Are Now EXTINCT

10 Genius Gameplay Mechanics That Are Now EXTINCT

Category: UpdatesTag: Bioware, Dragon Age, Nintendo Switch, PC, PS5, Xbox Series X/S

Sidebar

Recent Posts

  • Cyberleek Makes A Milestone Roadmap To Their Crypto Reaching $ 30 Million And Leaking GTA 6
  • Nate The Hate: Odds Are Not Favorable That Starfield Will Still Come To Switch 2
  • Nintendo Reassures Gamers They Have No Plans To Stop Making Physical Media
  • GTA 6 Leaker Arion Kurtaj Trial Scheduled On November 9 – Days Before GTA 6’s Launch
  • Nintendo of America President Devon Pritchard: GTA 6 On Switch 2 Is A Conversation For Take-Two and Rockstar

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme