• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Ubisoft Reveals Generative AI ‘NEO NPCs’ at GDC 2024

March 19, 2024 by Carley Garcia

As neat as this seems, Ubisoft has a way of fumbling the ball at the goal line.

It didn’t take long for AI to become the focus of GDC 2024. Today, Ubisoft took to the stage at the San Francisco event to highlight what it called ‘NEO NPCs,’ showing what the future of gaming could look like. The prototype is being developed in partnership with Inworld AI.

In a statement, Ubisoft called the project its “first player-facing generative AI prototype that could transform the way players interact with non-playable characters (NPCs) in video games and open new frontiers for gameplay that natively integrates generative AI features.”

Select members of the press were invited to partake in a demo with AI-generated characters using voice commands. First, they were tasked with building a relationship with an NPC named Bloom by asking questions to trigger scripted information relevant to the game. Next, Bloom watched players engage in a stealth mission, reacting in real-time to in-game events and providing helpful information.

In the final demo, an NPC named Iron suggested different ways to infiltrate a building. Players were asked to challenge her logic and come up with their own ideas, which Iron would comment on.

“Inworld AI’s Character Engine and LLM technology enable Ubisoft’s narrative team to build a complete background, knowledge base and conversational style for each NPC, while Nvidia Audio2Face, part of NVIDIA ACE suite of technologies, is used to enable real-time facial animation,” Ubisoft reported.

The director and producer of the project, Xavier Manzanares, also gave a statement. “It could be the start of a fantastic paradigm shift,“It could be the start of a fantastic paradigm shift. For the first time, the game world actually listens to and dynamically responds to the players.”

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

GTA6 ONLINE LEAKED? SOUNDTRACK RELEASED & MORE

GTA6 ONLINE LEAKED? SOUNDTRACK RELEASED & MORE

Control Resonant - Before You Buy

Control Resonant - Before You Buy

Witcher 3 Remastered - 10 BIGGEST Changes

Witcher 3 Remastered - 10 BIGGEST Changes

What The HELL Is Going On With Diablo 5, StarCraft & WoW?!

What The HELL Is Going On With Diablo 5, StarCraft & WoW?!

Wolverine - 10 Things The Game DOESN'T TELL YOU

Wolverine - 10 Things The Game DOESN'T TELL YOU

PC Gaming: 25 Things You Didn't Know You Could Do

PC Gaming: 25 Things You Didn't Know You Could Do

10 ICONIC Games That FIXED Open World Games

10 ICONIC Games That FIXED Open World Games

Valheim 1.0 - Before You Buy

Valheim 1.0 - Before You Buy

ROCKSTAR EXPLAINS GTA 6 WEAPON MECHANICS, KOJIMA SONY BREAKUP & MORE

ROCKSTAR EXPLAINS GTA 6 WEAPON MECHANICS, KOJIMA SONY BREAKUP & MORE

Category: UpdatesTag: AI, GDC 2024, Ubisoft

Sidebar

Recent Posts

  • Dr. Serkan Toto: Nintendo Saved The Japanese Console Game Market With The Success Of The Switch
  • Gears of War: E-Day Has Gone Gold
  • Rockstar Unveils Physical Release of GTA 6: The Album, With An Ironic 11 Variant Editions
  • Rumor: GTA 5 / GTA 6 Files Leaked, Including An Expanded Liberty City
  • “This Was A Surprise.” – Gene Park Confirms Sony Cancelled PHYSINT On Hideo Kojima Without Prior Warning

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme