• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Realistic Skin Rendering a Reality With Separable Subsurface Scattering

February 2, 2012 by Ian Miles Cheong

Welcome to the future. The skin rendering technology you see in these videos may soon become commonplace in videogames.

Graphics artist Jorge Jimenez released an impressive real-time skin rendering demonstration which, as I mentioned before, does not fail to impress.

A video of the demonstration details the realism in the 'separable subsurface scattering' technology used in this realtime demonstration. It's best viewed in high definition.

Jimenez describes the technology as follows: "This movie shows my latest and final advances on real-time skin rendering (Separable Subsurface Scattering), which enables to quickly render skin in just two post-processing passes. Everything is rendered in real-time, from the skin to the film grain."

You can download the demo to try it out for yourself, but you'll need the equivalent of an nVidia 570 GTX to run it at optimal settings.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

GTA6 ONLINE LEAKED? SOUNDTRACK RELEASED & MORE

GTA6 ONLINE LEAKED? SOUNDTRACK RELEASED & MORE

Control Resonant - Before You Buy

Control Resonant - Before You Buy

Witcher 3 Remastered - 10 BIGGEST Changes

Witcher 3 Remastered - 10 BIGGEST Changes

What The HELL Is Going On With Diablo 5, StarCraft & WoW?!

What The HELL Is Going On With Diablo 5, StarCraft & WoW?!

Wolverine - 10 Things The Game DOESN'T TELL YOU

Wolverine - 10 Things The Game DOESN'T TELL YOU

PC Gaming: 25 Things You Didn't Know You Could Do

PC Gaming: 25 Things You Didn't Know You Could Do

10 ICONIC Games That FIXED Open World Games

10 ICONIC Games That FIXED Open World Games

Valheim 1.0 - Before You Buy

Valheim 1.0 - Before You Buy

ROCKSTAR EXPLAINS GTA 6 WEAPON MECHANICS, KOJIMA SONY BREAKUP & MORE

ROCKSTAR EXPLAINS GTA 6 WEAPON MECHANICS, KOJIMA SONY BREAKUP & MORE

Category: Updates

Sidebar

Recent Posts

  • Dr. Serkan Toto: Nintendo Saved The Japanese Console Game Market With The Success Of The Switch
  • Gears of War: E-Day Has Gone Gold
  • Rockstar Unveils Physical Release of GTA 6: The Album, With An Ironic 11 Variant Editions
  • Rumor: GTA 5 / GTA 6 Files Leaked, Including An Expanded Liberty City
  • “This Was A Surprise.” – Gene Park Confirms Sony Cancelled PHYSINT On Hideo Kojima Without Prior Warning

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme