XCOM 2 sold over half a million units, but can you guess how many aliens killed or missions finished that translates too? Thanks to the Stats page on the official site, we have those answers. As of this writing, 57,519,429 enemies have been killed, and more are certain to fall, for the sake of the survival of the human race.
Rangers are responsible for 26 % of these deaths, and troopers are the most killed enemy overall, comprising 20 % of all these deaths. Troopers also remain the deadliest enemy overall, netting 47 %, or nearly half, of all player character deaths. In terms of weapons, rifles are the deadliest, accounting for 27 % of all kills, but cannons run close behind, with 26 % of the rest.
As of this writing, 4,491,807 soldiers have also died in the call of duty. Sadly, 66 % of this comes from collateral damage, while 23 % are caused by enemy deaths. As you can see, this emphasizes just how important strategy is, down to where your troops are positioned.
War truly is hell, as Firaxis has tracked down over $ 1 trillion, or $ 1,088,602,502 worth of property damage. This includes 1,531,564 windows jumped through, and 1,445,030 doors kicked in.
Now, here’s where things get interesting, and maybe a little strange. As we have screencapped above, Firaxis’ page logs that no one of the over 500,000 owners of XCOM 2 have actually finished the game. Consequently, no one has earned the rankings for rookie, veteran, commander, or legend. It is nearly a week since it was released, so could it possibly really be true that no one has finished it yet?
Looking at other metrics, XCOM 2 has already awarded 9,778,082 promotions, and designated 318,225 colonels. Of course, this clearly is not enough information to determine if any player could have finished the game, but it is indicative of a lot of playtime.