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Assassin’s Creed Valhalla Major Patch 1.6.1 Coming Tomorrow

September 26, 2022 by Carley Garcia

The update will add a new facility, the second part of the Tombs of the Fallen storyline, and plenty more.

Despite having had plenty of additional content thrown into the mix since its release in 2020, Assassin’s Creed Valhalla has another major patch on the way. Update 1.6.1 will be available tomorrow, September 27, and while it may be one of the title’s last major content releases, it will give players plenty to do for the foreseeable future.

The new update will continue the Tombs of the Fallen DLC released last year, while also introducing the Ravensthromp building, allowing players to alter and optimize their runes. The Oskoreia Festival seasonal event will also be introduced with this patch, and all of these additions will be available to all players regardless of which DLC they have purchased in the past.

Pack 2 of Tombs of the Fallen will see the story’s confusion, and players will need to make their way through three tombs filled with puzzles and traps. The aforementioned Oskoreia Festival will run from October 20 until November 10, and will task players with defending their settlement from evil spirits.

Valhalla managed to sell more copies in the first week than any other Assassin’s Creed title prior, also becoming the second most profitable Ubisoft title of all time. Since release, three story expansions have followed–Wrath of the Druids, The Siege of Paris, and Dawn of Ragnarok.

Assassin’s Creed Valhalla was first released on November 10, 2020. This twelfth major installment in the Assassin’s Creed series is available to play on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S. The next major game, Assassin’s Creed Mirage, is scheduled for release sometime in 2023. Mirage will take place in Baghdad during the Islamic Golden Age.

See the full 1.6.1 patch notes below.

Patch Sizes:

  • Xbox Series X|S: 11.9 GB
  • Xbox One: 10.6 GB
  • PlayStation®5: 1.6 GB
  • PlayStation®4: 8.6 GB
  • PC: 9.12 GB

BUG FIXES & IMPROVEMENTS

The Forgotten Saga

Addressed:

  • Equipping the Death Jarl helmet will remove Eivor’s beard customization.
  • Sometimes Odin can get stuck in a pillar when assassinating enemies.
  • After the battle with Systir and his tamer in Nidheim, the barrier will not go away.
  • Everold’s store re-stocks with already purchased items.

The Siege of Paris

Addressed:

  • Unique Siege of Paris runes purchased through Pierre’s shop can be sold, but cannot be bought back.

Wrath of the Druids

Addressed:

  • Finishing Balor with a stun-attack can cause the encounter to get stuck.

ASSASSIN’S CREED VALHALLA

MAIN QUESTS, WORLD EVENTS, AND SIDE ACTIVITIES

Addressed:

  • Order Medallions missing after defeating members of the order.
  • The quest Going Deeper cannot be received if the plants have already been collected.
  • Crashes while loading a save file during Finding Fritjof quest.
  • Player stats are not tracking as intended for the Core Challenge Eivor’s Saga.

WORLD

Addressed:

  • When climbing the tree near the Druid cottage in Glowecestrescire, Eivor can get stuck under the platform.
  • Unable to interact with Rollo within the brothel.
  • Unable to enter a house in Picheringa because of a blocked window and barred door.

OSKOREIA FESTIVAL

Addressed:

  • Various fixes for the returning Oskoreia festival event.

ARMORY & INVENTORY

Addressed:

  • Weapons being duplicated through unintended means.
  • Duplicated Dwarven customization options in inventory.
  • Two-Handed Axes can appear on both sides of the Armory mannequin if the player changes hands while using the weapon.
  • Flails appear upside down in the Armory when equipped with a loadout.
  • Isu tattoo duplicates in inventory after purchase and replaces other tattoos that can no longer be selected.

MISCELLANEOUS

Addressed:

  • Some weapons appear in Vagn’s shop when they’ve already been acquired.
  • The VFX for the charge attack persists on the weapon after it has been used.
  • Twilight pack previews do not load when trying to view them in the in-game store.
  • Unintended echo effect on Reda’s speech audio.
  • Cargo hold during River Raids caps at 200 even if capacity is upgraded.
  • Eivor spawns drunk when loading into the game.

UI / HUD

Addressed:

  • Jord Scarecrow settlement cosmetic tile in Norvid’s store doesn’t show the item.

Source

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