• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Need for Speed: The Run Goes Multiplayer

November 3, 2011 by Ian Miles Cheong

Race against your friends in Need for Speed: The Run’s online multiplayer mode.

It seems highly unlikely that a racing game could also be one of the most highly anticipated multiplayer games, but given the amount of effort EA is putting into Need for Speed: The Run’s online aspects, we’re not surprised to read a spike in interest for the upcoming game on gaming forums.

Need for Speed: The Run’s multiplayer is hosted on a social networking service not unlike Battlefield 3’s Battlelog, appropriately named Autolog. You’ll vote on maps, gain levels and experience points, and unlock new vehicles as you engage in head to head races against other players.

A new trailer from EA shows us what finally looks like a serious contender to preexisting multiplayer racing games, many of which are bogged down by poor network support and lack of customizability.

Need for Speed: The Run is set for a PC, Xbox 360 and PlayStation 3 release, and is powered by the same engine that runs Battlefield 3.

Share this post:

FacebookTwitterLinkedInPinterest
Category: Updates

Sidebar

Recent Posts

  • Rumor: GTA 6 Pre-Load Data Suggests PS5 Pro Has Additional Ray-Tracing
  • Fans Demands Sony Investigate PSN Accounts Being Sold In Black Market After CFO Lin Tao Apologizes For Cyberattacks
  • Santa Monica Studio Delays God Of War Laufey To May 2027
  • Rumor: GTA 6 Will Have PSSR and Ray Tracing On PS5 Pro
  • Sony Offers Their Own Customers $ 400 If They Trade In Their PS5 Via 3rd Party Reseller Back Market

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme