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Indie Survival Game Sheltered Launches Massive ‘Bloodlines’ Update

January 28, 2016 by Carlos Chism

This is the latest in a series of large content expansions.

Developers Unicube and Team17 have released the “Bloodlines” update for their post-apocalyptic survival game, Sheltered, along with the third video in their developer diaries series.

The update features a new scenario, quests, sound effects, and more details on weapon descriptions. The scenario, called Family Ties, allows the player to recruit additional family members upon completion. The new quests include The Sickness, The Doll, Arms Dealer, and On The Road Again (which will only appear in fresh saves).

Additional features include a new HUD element to distinguish family members from recruited outsiders, along with expanded weapon description that now include stats on damage, accuracy, and required strength. There’s also new tips added to the loading screen, an added zoom function for the mouse wheel, and the ability to discard items from storage. If you backed the game on KickStarer, the likenesses for NPCs that walk across the top of the shelter have also been added.

Watch the developers discuss the update in the video below for a more detailed look at the new content.

There’s also new changes and balancing added to the game:

  • The ‘Good Shower’ has been moved to Tier 3 of the work bench

  • “Ending” catatonic characters has been removed

  • Characters will now abandon shelter instead of going catatonic for second time

  • ‘Valium’ has been renamed ‘Relaxant’

  • Tool are now less frequently found at locations

  • Petrol is now less frequently found at locations

  • ‘Super Impatient’ quest has been renamed ‘Super Impatient Guy’

  • Character customisation interface now occupies less of the screen

  • Updated the way the encounter system works out if a trade/recruit/bully attempt is successful or not

  • Disloyal characters can now be selected after recruitment, but remain automated until loyalty is 33%

  • Player can now harvest trapped animals despite freezers being full

  • Players can assign tasks to recruited characters immediately without improving loyalty

  • Flies now appear over shelter mess (empty cans, vomit etc.)

  • Increased the time between quest and scenario spawns

  • Snare traps now have a sound effect when an animal is caught

While the game is still in development, Unicube and Team 17 have been steadily expanding on its content. This update is a big step in the direction towards full launch. There was also another big update last month, which included craftable traps and radiation/oxygen functionality.

Sheltered is currently available on PC through Steam Early Access, and on Xbox One through the Preview Program.

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