• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Star Trek Prodigy Team Talk Developing Their Unique Characters And Universe

July 5, 2022 by Todd Black

If we’re being honest, the Star Trek line of series has typically followed a very rigid formula. It’s about a captain or commander running a ship or space station trying to traverse various troubles in order to bring peace, stability, or in the case of Voyager, find their way home. Star Trek Prodigy is much different. Because it’s about a group of young beings who find an abandoned Federation Ship and use it to try and escape the Delta Quadrant of space, getting into all sorts of adventures and hijinks along the way.

Creators and showrunners Kevin and Dan Hageman did an interview where they broke down what it was like to truly develop Star Trek Prodigy as something unique in the overall universe:

Dan Hageman noted, “When we started with characters outside of Federation space that we fell in love with, with a completely alien cast, we honestly thought about what they’d look like on a toy shelf. We wanted each one to pop and have something special, and we’re older geeks, going like, “What if Zero had a light inside of them? What if Gwyn has a weapon that can turn into things? What if Rok had a hugging grip?” Really, it was a love letter to taking Star Trek and trying to imagine what it would look like in the hands of a new viewer.”

Kevin Hageman added, “When we came up with each character, we wanted to make sure that each one had a rich story and each one you fell in love with. When I look at other TV shows, in general, when you have that family, there are a couple characters you fall in love with and a few that are on the periphery. We really tried to make each one special, and, from what I’ve been seeing from audiences’ reactions, I’m seeing it work because some fans love Dal, others love Gwyn, Murf, Rok, Zero, or Jankom. It’s across the board, which I love.”

They also noted that while they did stick to Star Trek lore and mythology where they could (as proven by the return of Kate Mulgrew as Captain Janeway…kind of…), they also noted that they were trying to “grab new fans” and that meant making their own lore more than banking on nostalgia.

Source: CBR

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

How Capcom Did The IMPOSSIBLE

How Capcom Did The IMPOSSIBLE

20 Games Where You REGRET Doing The RIGHT THING

20 Games Where You REGRET Doing The RIGHT THING

Why a SUPERMAN Video Game Is So Hard To Make

Why a SUPERMAN Video Game Is So Hard To Make

20 Games That Are WAY Better on Higher Difficulty

20 Games That Are WAY Better on Higher Difficulty

GTA 6: 10 Features IT SHOULD STEAL

GTA 6: 10 Features IT SHOULD STEAL

Windrose - Before You Buy

Windrose - Before You Buy

10 BRAND NEW GAMES, STARFIELD PS5 BACKLASH & MORE

10 BRAND NEW GAMES, STARFIELD PS5 BACKLASH & MORE

10 Secret Game Endings That BLEW OUR MIND

10 Secret Game Endings That BLEW OUR MIND

Mouse: P.I. For Hire - Before You Buy

Mouse: P.I. For Hire - Before You Buy

Category: UpdatesTag: Star Trek, Star Trek Prodigy

Sidebar

Recent Posts

  • Epic CEO Tim Sweeney Claims Xbox Is Trying To Bring Xbox Mobile To Google, After Asha Sharma Confirms It Isn’t Dead Yet
  • Callina Liang Reveals She Really Grew Her Thighs To Become The Street Fighter Movie’s Chun Li
  • IO Interactive Explains How 007 First Light Builds On Hitman’s Gameplay Systems
  • Did Spanish Streamer El Xokas Really Try To Pass Off A Fake GTA 6 Screenshot As Real?
  • Nintendo Being Sued For Tariff Refunds – Before The Refunds Have Been Issued

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme