Assassin’s Creed Syndicate 1.3 Update Released, Includes AI Fixes

Ubisoft has released a new patch for Assassin's Creed Syndicate for the Xbox One and PS4 versions of the game, bringing it up to version 1.3. The patch notes detail that the update includes fixes affecting NPCs during Gang War activities and a variety of HUD/Menu problems.

The size of the patch depends on how many of the previous updates you downloaded and can range between 700 to 750MB on either system. If you already grabbed the 1.2 patch, the new update should only weigh around 150MB.

Here's what's up:


    Fixed a display issue with add-on price for the Season Pass owners
    Fixed an issue where sometimes The Ubisoft Club Rewards couldn't be equipped right after redeeming them


    Fixed an issue in the Gang War activity where enemy NPCs would sometimes disappear after eliminating the gang leader

Game System

    Fixed an issue where it was sometimes possible to switch gear when the player was not supposed to
    Fixed an issue where switching characters could cause two instances of Evie to appear


    Fixed an issue where the “Letter from the Front“ collectibles would not appear on the minimap
    Fixed an issue with the brightness of the map in the “Strange Bed fellows” mission
    Fixed some collisions and navigation issues
    Fixed some icons issues
    Fixed an issue where the Kenway flag model would not appear after obtaining it


    Fixed an issue where, in some cases, the player would not always play his hurt animation


    Fixed an issue with ally stations that sometimes prevented the player from hiring them
    Fixed an issue in the "Change of Plans" mission where the gate from the sewers could be locked, thus blocking the player's progression


    Fixed some issues with the player's animations
    Fixed some issues where the player could get stuck in specific places
    Fixed an issue in the "Darwin kidnapping" mission where, in some cases, the player could not carry him anymore


    Improved performance and stability