• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

PS4’s Initial Price May Have Been Decided the Day of Sony’s E3 2013 Press Conference

November 13, 2015 by Michael Fossbakk

According to Oddworld Inhabitants president Lorne Lanning.

The initial $399 price point of the PlayStation 4 at launch in 2013 may have been a last minute decision the day of Sony’s E3 2013 press conference, according to Oddworld Inhabitants co-founder and president Lorne Lanning.

Speaking in an interview with Josiah Renaudin on The 1099 podcast, Lanning spoke in-depth on Sony’s history with PlayStation from a developer’s perspective and during Sony’s E3 2013 press conference, Lanning was behind Sony’s stage, watching events unfold in real-time.

“You can remember that day. That day. E3 2013. Microsoft led in the morning and the press came out of [Microsoft’s press conference] and said, ‘Not bad. Not bad,’” Lanning said. “And I remember Microsoft was feeling pretty good about it. But I knew, because I had been in the green room all weekend backstage at Sony, was what Sony was going to do in the evening.”

When Renaudin noted that Sony must have had its announcements regarding the PS4’s initial price point and the policy for sharing games prepared in advance of Microsoft’s announcements regarding the same topics, Lanning said, “Yeah, that’s true, but there’s a couple of really bad ass moves that took place and I’ll shine some light on it.”

“One of the things was that Sony, let’s say, under [former chairman and group CEO of Sony Computer Entertainment] Ken Kutaragi, Sony was not a very agile company, meaning it was still like dealing with a 20th century company rather than a 21st century company. 21st century companies realize that having a multi-year plan is very difficult. They need to be adapting very rapidly. They need to be listening more and infiltrating – you know, rapid development, agile development for all who knows what that means – and Sony was becoming an agile company and that was very difficult before when they were always getting approvals from Japan, who didn’t understand the game space. So, I think that was sort of the legacies of [PlayStation 2] and [PlayStation 3] era, was that you were still dealing with upper management at the corporation that didn’t necessarily understand games. It was still consumer electronics-driven entity.

“Well, now, they’re becoming a more agile and so I remember, I think they made the pricing decision that day,” Lanning said.

Lanning went on to reiterate that he was not completely sure that his statement regarding Sony’s decision to finalize the PS4’s initial price point the day of the press conference was accurate.

He also said the infamous video starring president of Sony’s Worldwide Studios for Sony Computer Entertainment Shuhei Yoshida and vice president of publisher and developer relations at Sony Computer Entertainment America Adam Boyes trading a video game was made the weekend leading up to Sony’s E3 2013 press conference.

The interview with Lanning is a great listen for anyone interested in what it is like to work with corporations like Sony and Microsoft from a developer’s perspective.

Source: The 1099 podcast

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Godzilla: Destroy All Monsters Melee - Before You Buy

Godzilla: Destroy All Monsters Melee - Before You Buy

20 Game of The Year Contenders of 2026

20 Game of The Year Contenders of 2026

20 Flaws GTA 6 Is Trying To Fix

20 Flaws GTA 6 Is Trying To Fix

20 Video Game Trends That Are MAKING A COMEBACK

20 Video Game Trends That Are MAKING A COMEBACK

20 Legendary Games That AGED LIKE MILK

20 Legendary Games That AGED LIKE MILK

10 Weird Gaming Stories of October 2026

10 Weird Gaming Stories of October 2026

GTA6 SIZE REVEALED, ELDER SCROLLS 6 LEAKED? & MORE

GTA6 SIZE REVEALED, ELDER SCROLLS 6 LEAKED? & MORE

Phantom Blade Zero: 10 Things The Game DOESN'T TELL YOU

Phantom Blade Zero: 10 Things The Game DOESN'T TELL YOU

10 Grindy Games So Addictive You'll LOSE Track of Time

10 Grindy Games So Addictive You'll LOSE Track of Time

Category: Updates

Sidebar

Recent Posts

  • Rumor: GTA 6 Will Have PSSR and Ray Tracing On PS5 Pro
  • Sony Offers Their Own Customers $ 400 If They Trade In Their PS5 Via 3rd Party Reseller Back Market
  • Rumor: GTA 6 Now Has To Be Played On PS5’s Latest System Update For “Security Fixes”
  • Anthropic Cracks Down On Claude Vibe Coding Ports And Decompilations Of “Existing Games”
  • South Park Shares Preview Of A Dogged Throwdown In GTA 6

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme