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Dead Island 2 and Spec Ops: The Line Veterans Found New Studio

October 12, 2015 by Ian Miles Cheong

Three developers from YAGER have split from the company to form a new game studio.

Three former developers of Dead Island 2 and Spec Ops: The Line have founded a new independent studio called inbetweengames. They have announced their first title called The Mammoth: A Cave Painting, which as you can expect from the name, puts players in the role of a wooly mammoth. The game's art direction is inspired by prehistoric cave paintings.

Originally developed for the game jam Ludum Dare 33, the developers made the game way ahead of the Far Cry: Primal announcement last week. They have released a new trailer to showcase the game in its current state and put it up on the App Store and Google Play for free. You can also grab it on the PC. 

inbetweengames was founded by three veterans of Yager, including Isaac Ashdown and Jan David Hassel, who worked on Spec Ops: The Line and Dead Island 2, and Rafal Fedro.

Beyond the little game, Jan David Hessel informed me that they are working on prototypes for their first big release "hopefully coming Fall 2016." Some early concept art for the game suggests that the game is set in a futuristic Berlin of 2088. 

The studio plans to show off a playable version of their upcoming game at the International Games Week in Berlin on April 18-24, 2016. 

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