• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Salt and Sacrifice Devs Discuss the Creativity of Soulslike Multiplayer

May 9, 2022 by Brandon Lyttle

Who doesn’t love a great Soulslike game?

Salt and Sacrifice is the newest release from Devoured Studios and brings the “Soulslike” genre to 2D in a metroidvania style adventure. But the aesthetic and bosses aren’t the only sources of inspiration for Ska Studios and the PvP system of Soulslike games has its own magic.

In a recent blogpost from Sony, the devs had the chance to discuss Salt and Sacrifice and also praise the games and mechanics that inspired their new title. Despite being 2D, PvP is a planned feature for the game on its launch.

In Dark Souls, players adopt a faction and use specific items related to that faction in order to invade the worlds of other players. This seamlessly introduces PvP in a way that’s lore friendly and accessible. It’s this faction system that has inspired Salt and Sacrifice with the game featuring its own PvP factions.

James Silva, the co-owner of Devoured Studios discussed his impressions of PvP in Salt and Sacrifice after a recent network test. This test allowed them to observe and play against the unique builds and strategies a diverse PvP community brings.

“Shane and I are obviously both long-time Soulslike fans, and knew that particular brand of magic–the hasty alliances with strangers, the odd gestures, the dedication to fashion over function, the new weapon combos and strategies resulting from hours of investment towards different build paths–wasn’t something we’d likely find in the midst of development. Even with hundreds of hours of internal testing, we were still only playing with the same handful of people each time. So this network test, while also a fantastic source of information on balance, flow, matchmaking, and technical issues, was also the very first time we could legitimately engage in online antics with random folks. In other words: finally experience that Soulslike magic we’d been building up to since we started work on the game. “

James Silva

Source

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

GTA6 SIZE REVEALED, ELDER SCROLLS 6 LEAKED? & MORE

GTA6 SIZE REVEALED, ELDER SCROLLS 6 LEAKED? & MORE

Phantom Blade Zero: 10 Things The Game DOESN'T TELL YOU

Phantom Blade Zero: 10 Things The Game DOESN'T TELL YOU

10 Grindy Games So Addictive You'll LOSE Track of Time

10 Grindy Games So Addictive You'll LOSE Track of Time

iPhone Duo - Before You Buy

iPhone Duo - Before You Buy

20 NEW Games That Look Too Good To Be True

20 NEW Games That Look Too Good To Be True

Phantom Blade Zero - Before You Buy

Phantom Blade Zero - Before You Buy

20 Sequels That Are NEVER GETTING MADE & Why

20 Sequels That Are NEVER GETTING MADE & Why

20 Upcoming Games WE'RE WORRIED ABOUT

20 Upcoming Games WE'RE WORRIED ABOUT

Cyberpunk 2077 2.5 UPDATE IS HUGE, Half Life 3 Leaked? & More

Cyberpunk 2077 2.5 UPDATE IS HUGE, Half Life 3 Leaked? & More

Category: UpdatesTag: Salt and Sacrifice

Sidebar

Recent Posts

  • Anthropic Cracks Down On Claude Vibe Coding Ports And Decompilations Of “Existing Games”
  • South Park Shares Preview Of A Dogged Throwdown In GTA 6
  • Roblox Moves Quickly To Delete “Ports” Of Undertale, Halo, And Left 4 Dead On Their Platform
  • Rumor: GTA 6’s Rumor Embargo Ends On November 18 – And Review Copies Are Going Out Now
  • Rumor: XBOX COO Helen Chiang Leaves After Three Months – Did She Commit ‘Policy Violations’?

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme