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Batman Arkham Knight PC 1st Patch May Finally Be Ready Soon

August 21, 2015 by Ryan Parreno

Warner promises to update us on the patch’s status in two weeks.

Warner Bros Interactive have finally shared a much needed update for the PC version of Batman Arkham Knight.

The first patch is now undergoing testing, and if things turn out well, they should be able to deploy it within a few weeks’ time. Warner pledges to update the public on its progress within two weeks’ time, one way or the other.

They promise to fix these issues:

Reduced frame rate hitches

Optimized system memory and VRAM usage

Improved performance on all GPUs (requires the latest drivers)

o   Min Spec AMD GPU is once again the Radeon HD 7870 2GB

 

More Robust In-Game Settings, including:

o   Added the ability to change settings for Max FPS to 30/60/90

o   Added toggles for Motion Blur, Chromatic Aberration, and Film Grain

o   Added a “High” Texture Resolution value

o   Added Texture Filtering option

o   Added an Adaptive V-Sync option (NVIDIA only)

o   Added VRAM Usage Meter

o   Added Mouse Sensitivity Slider & Mouse Smoothing Option

 

Fixed low resolution texture bugs

Fixed hitches when running on mechanical hard drives (HDD)

These are priority, but if they can, the dev team working on the patch (which comprises not just Rocksteady devs, but some folks at Nvidia) will also add these features:

Skipping the boot up splash screens

DLC/Season Pass content

Additional updates such as Photo Mode

In comparison to Assassin’s Creed Unity, Rocksteady seems set to turnaround the situation for Batman Arkham Knight much sooner. Of course, this is partly due to Rocksteady only having to fix the PC version of the game.

Do you own or are you interested in Batman Arkham Knight for PC? How does this news make you feel? Share your thoughts with us in the comments.

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