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Overwatch Will Have an FOV Slider, With Consideration to PC Gamers

July 9, 2015 by Ian Miles Cheong

You requested it, so they’re giving it.

Blizzard Entertainment will not be going in half-cocked with Overwatch, their first foray into the world of first-person shooters. The competitive multiplayer game is set to offer a much-requested graphical option with consideration to a wide range of PC gamers—the FOV slider.

People might joke about PC gamers' obsession with having an FOV slider, but the simple fact is that having a limited field of view, like in console FPSes, can cause players to have a claustrophobic experience and even induce dizziness and nausea, especially since PC games are played on monitors a short distance away from the players themselves. 

Having an FOV of 55 just doesn't cut it, and Blizzard knows this, so they'll be adding a slider for players to customize. They revealed this in an interview with GamesOnNet, where they stated: 

"We've implemented the FOV slider to provide players with options in consideration of aiming preferences, viewmodels, dizziness, and nausea." 

"We are constantly fine-tuning the game, and will remain open to feedback as testing continues." 

Overwatch will be entering beta later this year. 

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