• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Sun Sets on Sunset Developers, Tale of Tales

June 22, 2015 by Ian Miles Cheong

Tale of Tales is no more.

Sunset, the recently released indie darling from Tale of Tales, which created indie arthouse titles like The Path, and The Graveyard, has failed to meet sales expectations. As a result, the development house, which is headed by Auriea Harvey and Michaël Samyn, is set to shut down. 

A blog written by the duo details a postmortem of their company and why they believe their latest game, Sunset, failed. The duo claims that the title was designed with a desire to reach wider audiences than any of their previous endeavors, motivated not "by a need for money but by a feeling of moral obligation." 

To this end, the studio "spent a lot of money on a PR company who got us plenty of press" and took our advertisement on a website "where we figured the people most interested in Sunset would be gathered." According to the studio, neither activity had any effect whatsoever on the game's sales. The game sold 4,000 copies and caused the company to close its doors. 

An excerpt from the blog reads as follows: 

We studied successful games and applied our findings to the design of Sunset. And while the inclusion of certain conventions seems to have helped some people enjoy the game, it didn’t affect the size of our audience much.

We spent a lot of money on a PR company who got us plenty of press, took some work and worries off our shoulders, and found us other marketing opportunities. But it didn’t help sales one bit.

We even took out an advertisement on Rock, Paper, Shotgun, where we figured the people most interested in Sunset would be gathered. They must all use AdBlock because that had no effect whatsoever.

We worked hard on presenting a gentler Tale of Tales to the public. Which basically meant that Michaël was forbidden to talk in public and Auriea often just smiled at the camera, parroting words whispered in her ears by communication coaches. Didn’t make a difference.

So now we are free. We don’t have to take advice from anybody anymore. We were wrong. Everybody whom we consulted with on Sunset was wrong.

What do you think caused the game to fail? 

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

20 Upcoming Games WE'RE WORRIED ABOUT

20 Upcoming Games WE'RE WORRIED ABOUT

Cyberpunk 2077 2.5 UPDATE IS HUGE, Half Life 3 Leaked? & More

Cyberpunk 2077 2.5 UPDATE IS HUGE, Half Life 3 Leaked? & More

10 Things That KILLED BioWare

10 Things That KILLED BioWare

Top 10 NEW Games of November 2026

Top 10 NEW Games of November 2026

Call of Duty Modern Warfare 4 - Before You Buy

Call of Duty Modern Warfare 4 - Before You Buy

25 Games That Would Never Be Made Today

25 Games That Would Never Be Made Today

20 Legendary Games You Should REVISIT in 2026

20 Legendary Games You Should REVISIT in 2026

10 GREAT Games We Regret 100%ing & WHY

10 GREAT Games We Regret 100%ing & WHY

20 Best Recent Games That Are NOW DIRT CHEAP

20 Best Recent Games That Are NOW DIRT CHEAP

Category: Updates

Sidebar

Recent Posts

  • Who Will Save Bioware Now? The Mass Effect TV Show? Or The Canadian Government?
  • Shigeru Miyamoto Will Be The First Video Game Developer To Receive Japan’s Order Of Culture
  • Masahiro Sakurai Believes AI Will Harm GameDev, Leading To A Large Number of Poor Quality, Unprofitable Games
  • Nintendo’s Switch 2 Console Has Been Jailbroken In Record Time – But It’s Software Only
  • EA Has Confirmed That DICE and Respawn Are Working On A Project Together – Is it Star Wars Battlefront 3?

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme