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Assassin’s Creed Syndicate Will Shine On PC, But Release Later Than Consoles

June 21, 2015 by Ryan Parreno

It’s a reaction to the ill fated launch of Assassin’s Creed Unity on PC, which makes it such an ironic, if astute, decision.

Ubisoft wants us to know it’s learned its lesson from Assassins Creed Unity, and in a perhaps ironic twist, will delay the release of Assassins Creed Syndicate for PC.

 Creative Director Marc-Alexis Côté is on record that the PC version of the game will truly shine. They want it to work as well as the PlayStation 4 and Xbox One versions of the game. At the same time, their team is focused on making the game perform well on a range of configurations, so much so that they are fully optimized and run smoothly. There is a specific team within Ubisoft assigned to just these tasks.

It all sounds good, so why is it ironic? It’s ironic because PC gamers were upset about the Assassins Creed games arriving later on PC compared to consoles in the first place. It was this line of thinking that led them to release Assassins Creed Unity across multiple platforms at the same time. As we know now, that decision proved fatal for the game, as the PC version launched with many problems.

So we know why the PC version is delayed, but do you think Ubisoft is making the correct call here? What if they could delay the console releases until when the PC version was ready? Should they wait for a bigger Black Friday release?

Assassins Creed Syndicate is coming out on October 23 for PlayStation 4 and Xbox One. How do you feel about this release date? Should they delay for consoles for a simultaneous release with PC? Share your thoughts with us in the comments.

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