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Bloodborne’s Latest Patch Brings Changes to Matchmaking, Chalice Dungeons

May 25, 2015 by Ian Miles Cheong

New changes in the Bloodborne patch bring improvements to matchmaking.

Bloodborne's latest patch brings the game up to version 1.04 and carries with it numerous changes to the game's Chalice dungeons and password matching system, allowing more players to cooperate with each other than ever before.

The patch is now live on the PlayStation Network, weighs in at 300MB, and will download automatically if you have your PS4 system enabled. The patch comes in the wake of Sony's recent announcement of an expansion to the game.

The changelog was posted on the Japanese PS website, and has been translated by DualShockers in the list seen below.

  • Password matching can now be done regardless of level.
  • Password matching can now be done even if registered to a different oath.
  • Quicksilver bullets and blood vials can now be stored up to 600 (the previous limit was 99) in the storage in Hunter’s Dream.
  • Weapons and hunter tools have been tweaked, it will be mostly buffs.
  • A bug of the Rifle Spear has been fixed.
  • A bug with Blood Gem Imprints has been fixed.
  • Boss rewards in the Chalice Dungeons will be improved, they will now drop blood gems randomly.
  • Chalice dungeons will now include Blood Stone Shards at Depth 1, Twin Blood Stone Shards at Depth 2, Twin Blood Stone Shards and Blood Stone Chunks at Depth 3, Blood Stone Chunks at Depth 4 and Blood Stone Chunks and Blood Rocks at Depth 5

The official changelog for the English version of the game doesn't list any of these major changes, unfortunately, and simply states that the game balance has been improved and that there were bug fixes. Whoever's in charge of writing these things at Sony must've been on a break. 

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