• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Tom Clancy’s The Division Delay: What Does It Mean?

May 21, 2015 by Ian Miles Cheong

What does the delay for Tom Clancy’s The Division mean for the game?

Watch Dogs’ delay sent an important message to the creators of Tom Clancy’s The Division, its creators at Ubisoft Massive stated last year. They said that the delay of Watch Dogs was “tremendously important” for them as a developer studio to know that the owner and publisher, Ubisoft, was willing to take a hit on time and resources to release a polished product.

Despite the fact that Watch Dogs wasn’t anywhere as great as fans were hoping it would be, it would have been a much worse game had they released it on time when it was originally due for release. 

It would seem that the creators of The Division are taking that lesson to heart, as they’ve delayed the game, which was slated for release during Fall 2015, by yet another year–to 2016. 

Despite putting out a few very good games on the market, Ubisoft has developed a reputation of releasing buggy products like Assassin’s Creed Unity and The Crew, and it would seem that they are intent on seeing that The Division does not suffer the same fate as the two aforementioned titles. 

So what do the delays for the game mean, exactly?

For starters, the game they are promising is absolutely massive–an open-world, massively multiplayer third person shooter with role-playing elements. The delays would mean being able to deliver on what they have promised, and adding a fine coat of polish to the game. 

I think all fans of the title can agree that it would be better for us to wait another year for them to release the game than to get something they slapped together to meet a deadline just for the sake of playing it.

If anything, it doesn’t seem that the delays mean that the game has run into some major, unfixable problems that cannot be resolved. On the contrary, I think it means that they are simply developing the title the way it ought to be made–with time, effort, and care. After all, rushing hardly helped Ubisoft’s previous titles. 

As Nintendo’s Shigeru Miyamoto once said, “A delayed game is eventually good, but a rushed game is forever bad.” 

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

10 WEIRD Gaming Stories of January 2026

10 WEIRD Gaming Stories of January 2026

Cairn - Before You Buy

Cairn - Before You Buy

CRAZIEST GAME EVER, GTA6 PHYSICAL EDITION DELAYED? & MORE

CRAZIEST GAME EVER, GTA6 PHYSICAL EDITION DELAYED? & MORE

Top 30 NEW Open World Games of 2026

Top 30 NEW Open World Games of 2026

Code Vein 2 - Before You Buy

Code Vein 2 - Before You Buy

Highguard - Before You Buy

Highguard - Before You Buy

Resident Evil Requiem: 10 Things You NEED TO KNOW

Resident Evil Requiem: 10 Things You NEED TO KNOW

10 Nastiest, Craziest & Longest Areas in Video Games

10 Nastiest, Craziest & Longest Areas in Video Games

10 Games Where You Are DEFINITELY EVIL

10 Games Where You Are DEFINITELY EVIL

Category: Updates

Sidebar

Recent Posts

  • Virtua Fighter 5 R.E.V.O. Finally Arrives To Switch 2 This March, Demo Coming In February
  • Crimson Desert’s Latest Trailer Reveals Kliff Does Not Fight Alone
  • Ubisoft Drops Solid Snake Teaser For Rainbow Six Siege
  • Rumor: PS Portal OLED Is Coming Using RDNA5
  • Sega Promises Yakuza Kiwami 3 Is Getting Patched After Demo Gets Poor Steam Reviews

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme