• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Star Citizen Developers Unveil FPS Component, Star Marine

May 11, 2015 by Ian Miles Cheong

Star Citizen has an FPS component.

Cloud Imperium Games, the developers of Star Citizen have unveiled the first-person shooter module of their upcoming grand space title, and it is called Star Marine. The developers have posted a slightly lengthy post about the module, covering the various development disciplines that are required to work on the component as well as the technical aspects of art, animation, environment, and movement in a zero-G environment. 

"Since the days of Wing Commander, I’ve dreamed of integrating a first person shooter with a space sim. It’s such an exciting idea: you might land your fighter on a carrier and then race into battle to repel alien boarders… or you might put down on a seedy border world and fight off pirates eager to steal your cargo," said Cloud Imperium founder Chris Roberts.

"That’s why we kicked off Star Citizen as a ‘First Person Universe’ right from the start, and it’s why we picked an FPS engine to build on. Star Citizen isn’t like my previous games: you aren’t directly ‘playing’ a ship… you’re controlling a character who is flying a ship. You’ve had first person action against fighters in Arena Commander, you’ve explored your hangar… you’ve even drawn your pistol in combat to take shots at other players and their ships!"

"Where Star Marine differs from Arena Commander is that we’re not launching it in its most basic game. Instead, we’re trying for something more. It includes animation fidelity and attention to detail that you wouldn’t normally expect in an “alpha” gameplay module. There’s even an entire sci-fi sports game with zero-G movement fully simulated and animated in there! (And don’t worry, there’s traditional FPS action too… with some new ideas that aim to set Star Citizen apart from the crowd.)"

An interesting aspect of Star Marine is a sport called SATA Ball, which is played in a zero-G arena where two teams must race towards the ball in the center in order to control it. They can use a grappling hook to move around. 

More details on the game's FPS elements can be found here.  

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

20 NEW Zombie Games That Are Trying Something DIFFERENT

20 NEW Zombie Games That Are Trying Something DIFFERENT

10 MORE Games That AGED LIKE FINE WINE

10 MORE Games That AGED LIKE FINE WINE

20 Game Franchises That DIED For Dumbest Reasons

20 Game Franchises That DIED For Dumbest Reasons

10 GREEDY Games That Had a Slow DOWNFALL

10 GREEDY Games That Had a Slow DOWNFALL

10 Developers That Warned Us, But Nobody Listened

10 Developers That Warned Us, But Nobody Listened

25 UPCOMING Games We're MOST EXCITED ABOUT

25 UPCOMING Games We're MOST EXCITED ABOUT

GTA6 - NEW THINGS WE FOUND & MORE

GTA6 - NEW THINGS WE FOUND & MORE

The Legend of Zelda: Ocarina of Time Remake - Before You Buy

The Legend of Zelda: Ocarina of Time Remake - Before You Buy

Godzilla: Destroy All Monsters Melee - Before You Buy

Godzilla: Destroy All Monsters Melee - Before You Buy

Category: Updates

Sidebar

Recent Posts

  • Hacker Confirms GTA 6 Won’t Be Dumped On PS5’s Latest Firmware
  • GTA 6 Was Almost Banned In Korea – Was It Censored In Japan?
  • GTA 6 Is 30 FPS On All Platforms, PERIOD
  • Nintendo Family Accounts Will Soon Allow You To Gift Games On Switch and Switch 2
  • Rumor: GTA 6 Pre-Load Data Suggests PS5 Pro Has Additional Ray-Tracing

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme