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The Witcher 3: Wild Hunt Developer Talks In-game Camera System

April 2, 2015 by Jacob Saylor

CD Projekt Red takes to Twitter.

The Witcher 3: Wild Hunt is being hailed as one of 2015's biggest game releases across all platforms and consoles. Developer CD Projekt RED has been very vocal about their hopes and aspirations for the game, saying that it will help to push gaming to the next level. The Witcher 3 will feature some of the most in-depth graphical technology in video games to date.

Community manager and website coordinator Marcin Momot recently responded to some fan questions on his Twitter page. Some of these were pertinent to The Witcher 3's in-game camera system. Momot made a couple of statements that reveal the camera system will work differently from activity to activity.

Here's what Momot said:

@Nodoubtandy Not manually. There are different presets for exploration outdoors, indoors, horse riding, sailing, etc.

— Marcin Momot (@Marcin360) April 2, 2015

@Nodoubtandy As in it automatically adjusts.

— Marcin Momot (@Marcin360) April 2, 2015

So, if you're sailing there will be a preset camera mode for that specific activity. If you're riding on horseback, there will be another and so on.

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