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WildStar’s Grind Reducing Contracts Detailed

March 18, 2015 by Stephen Daly

Contracts are short, repeatable end-game missions with varied rewards.

Carbine has provided details of a new feature in WildStar called Contracts, which will be available as part of the Invasion: Nexus update.

Contracts are aimed at making the game "more fun and less grindy" for players and are designed as "bite-sized, repeatable elder-game" content. 

Players can pick up Contracts from capital cities and will give those who accept new methods for picking up gear. There will be five new contracts per day and players will be able to choose up to three. However, PvP and PvE Contracts are counted separately, so you can have three of each at any given time. 

You may be tasked with reaching a certain level of multi-kills, taking out enemies such as Skeech or Moodies, or completing veteran adventure. Rewards vary and include gold, Glory loot bags, gear, Prestige, reward points, milestone points, and mystery boxes. 

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