• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Destiny’s Next Patch Addresses Vault Space, Unpopular Strikes, Boss Bugs

March 13, 2015 by Ian Miles Cheong

Changes are coming.

Bungie has outlined a number of fixes and improvements that are coming with the next update for their popular first-person shooter, Destiny. 

The game’s 1.1.2 update is still weeks away from release, but Bungie was happy to share their plans for the game.

The team says it is looking at giving players more vault slots to store items with, and is researching why some Strikes are unpopular with players. The patch will also address a number of bugs relating to Atheon and Crota. 

Here’s what they’re looking at: 

  • Vault Space – We know you need more space to collect all the treasures you gain from your missions, and more gear is on the way.
  • Raid Fixes – There are times when Atheon and Crota can be uncooperative, so we’re tackling their worst bugs.
  • Audio and Visual – Not everyone wants to see or hear a game the same way, which is why we’re looking at providing more options.
  • PVP Ammunition – The Crucible team wants to change the way ammo crates dictate the flow of a battle.
  • Strikes – The numbers tell us that there are some missions that are successfully completed far less than others, inspiring us to look at why people quit.

“There are a lot of things that factor into which features make it into a release.  We get feedback from everywhere.  We meet with our Community and Player Support Teams every week," wrote M.E. Chung, the game’s design lead 

"They bring up the latest topics and top sentiment from various forums (b.net, reddit, etc).  The User Research team gives us a regular report on how the community is spending their time in the game. We have conversations in the halls with our coworkers who ask for changes.

"We get friendly peer pressure from our buddies outside the studio when we’re online, playing the game for ourselves," he adds. "Our goal is to figure out what will result in the best experiences and make the most players happy. Every day, we have to think about how we allocate our time. Some plans can be surprisingly complicated to execute.”

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Zelda: Ocarina of Time Remake - BIGGEST CHANGES

Zelda: Ocarina of Time Remake - BIGGEST CHANGES

10 BRAND NEW WAR Games That Excite Us

10 BRAND NEW WAR Games That Excite Us

This Will Forever Be The Most Realistic Survival Game EVER

This Will Forever Be The Most Realistic Survival Game EVER

GTA 6 vs GTA 5 Gameplay: What's Changed?

GTA 6 vs GTA 5 Gameplay: What's Changed?

10 Upcoming Games That WILL PUNISH YOU

10 Upcoming Games That WILL PUNISH YOU

BUNGIE IN BIG TROUBLE? NEW GTA 6 SCREENSHOTS & MORE

BUNGIE IN BIG TROUBLE? NEW GTA 6 SCREENSHOTS & MORE

Onimusha Way of the Sword: 10 Things The Game DOESN'T TELL YOU

Onimusha Way of the Sword: 10 Things The Game DOESN'T TELL YOU

Halloween: The Game - Before You Buy

Halloween: The Game - Before You Buy

5 Games That Look VERY DIFFERENT With Nvidia DLSS 5

5 Games That Look VERY DIFFERENT With Nvidia DLSS 5

Category: Updates

Sidebar

Recent Posts

  • Bloober Team’s Switch 2 Exclusive Is ONYX: The Dark Grip, Built To Be Played Only In Handheld Mode
  • PlayStation Hardware Designer Mark Cerny Reveals He Is Nearing The End Of His Career
  • Nintendo Switch 2 Welcome Tour And The Console Dock Receives VRR Update
  • Steam Uses Credit Cards For Age Verification In Australia – And Gamers Are Furious
  • Here’s What Hideo Kojima And PlayStation Said About Sony Dropping PHYSINT

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme