• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Destiny’s Next Patch Addresses Vault Space, Unpopular Strikes, Boss Bugs

March 13, 2015 by Ian Miles Cheong

Changes are coming.

Bungie has outlined a number of fixes and improvements that are coming with the next update for their popular first-person shooter, Destiny. 

The game’s 1.1.2 update is still weeks away from release, but Bungie was happy to share their plans for the game.

The team says it is looking at giving players more vault slots to store items with, and is researching why some Strikes are unpopular with players. The patch will also address a number of bugs relating to Atheon and Crota. 

Here’s what they’re looking at: 

  • Vault Space – We know you need more space to collect all the treasures you gain from your missions, and more gear is on the way.
  • Raid Fixes – There are times when Atheon and Crota can be uncooperative, so we’re tackling their worst bugs.
  • Audio and Visual – Not everyone wants to see or hear a game the same way, which is why we’re looking at providing more options.
  • PVP Ammunition – The Crucible team wants to change the way ammo crates dictate the flow of a battle.
  • Strikes – The numbers tell us that there are some missions that are successfully completed far less than others, inspiring us to look at why people quit.

“There are a lot of things that factor into which features make it into a release.  We get feedback from everywhere.  We meet with our Community and Player Support Teams every week," wrote M.E. Chung, the game’s design lead 

"They bring up the latest topics and top sentiment from various forums (b.net, reddit, etc).  The User Research team gives us a regular report on how the community is spending their time in the game. We have conversations in the halls with our coworkers who ask for changes.

"We get friendly peer pressure from our buddies outside the studio when we’re online, playing the game for ourselves," he adds. "Our goal is to figure out what will result in the best experiences and make the most players happy. Every day, we have to think about how we allocate our time. Some plans can be surprisingly complicated to execute.”

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Blood Of Dawnwalker: 10 Things You NEED TO KNOW

Blood Of Dawnwalker: 10 Things You NEED TO KNOW

Top 10 NEW Games of September 2026

Top 10 NEW Games of September 2026

Top 20 NEW Medieval Games of 2026

Top 20 NEW Medieval Games of 2026

Mortal Shell 2 - Before You Buy

Mortal Shell 2 - Before You Buy

No Man's Sky: 10 YEARS LATER

No Man's Sky: 10 YEARS LATER

Open World Games That DON'T FEEL EMPTY

Open World Games That DON'T FEEL EMPTY

Hell Let Loose Vietnam - Before You Buy

Hell Let Loose Vietnam - Before You Buy

GTA 6 CEO ON GAMEPLAY, PHANTOM BLADE ZERO LOOKS INSANE & MORE

GTA 6 CEO ON GAMEPLAY, PHANTOM BLADE ZERO LOOKS INSANE & MORE

Onimusha Way of the Sword: 10 Things You NEED TO KNOW

Onimusha Way of the Sword: 10 Things You NEED TO KNOW

Category: Updates

Sidebar

Recent Posts

  • Another GTA 6 Data Leak Has Occurred, Separate From Cyberleek
  • Final Fantasy VII Revelation Will Be At New York Comic Con, PAX West, And Gamescom
  • The Hunt Is On For The Identity Of GTA 6 Leaker Cyberleek
  • Guardians of the Galaxy’s Dave Bautista Will Now Be Kratos In Amazon Prime’s God Of War Show
  • Hidetaka Miyazaki: Nintendo Was Very “Forward Thinking” And Supportive In Making The Duskbloods

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme