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Sony’s VR Headset Project Morpheus Launching in 2016

March 3, 2015 by Stephen Daly

The headset has been tweaked to improve its performance based on feedback.

Sony has announced its Project Morpheus virtual reality headset will be released during the first half of 2016.

"A year ago, we were here at GDC to unveil Project Morpheus," Shuhei Yoshida, President of World Wide Studios, commented at GDC today. "And for the last year we all have seen the VR world explode. More people than ever have tried VR at a variety of events… this increased consumer exposure to VR has been very important."

Yoshida went on to discuss how Sony has been tweaking its tech as a result of developer and consumer feedback, "We want to deliver a VR experience that lives up to our vision."

Not much has been said about Morpheus since the initial announcement last year, but there have been some demo events since then, "These demos are just the beginning," Yoshida added. "The enthusiasm from developers for this new medium reminds me of the early days of game development."

The current prototype of the device comes with a 1920 x RGB x 1080 OLED display, a 120hz refresh rate, and "super low latency." In addition, the headset features a 5.7-inch display and a 100 degree field of view, and nine LEDs for positional tracking, three more than the last version. Morpheus has also been refined to make the device easier to take on and off.

"We wanted to improve the visual experience and tracking accuracy," Yoshida continued.

On the PlayStation Blog, Sony's Sid Shuman wrote: "We’ll share additional details at E3 and beyond. In particular, we’ll show more VR games at E3 and later events as we get closer to launch."

Also today, Sony confirmed sales of the PlayStation 4 have surpassed 20 million worldwide, with 1.7 million sold this year so far. 

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