• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Splatoon Famitsu: Developing A New Wii U Game And Stumbling Across Squids

February 19, 2015 by Ryan Parreno

This kicks off a weekly series from Famitsu regarding EAD’s newest, hottest IP.

Famitsu has started its weekly spotlight series on Splatoon. This week, we learn more about the game’s inception, and why they picked squids.

Three of the key developers are younger staff, who helped on other Wii U games, but also have other games to their credit. Producer Hisashi Nogami was designer on Yoshi’s Island, and prior to this, director for every Animal Crossing game until City Folk. Director Yusuke Amano worked on Star Fox 64 3D, Super Mario Advance 4: Super Mario Bros. 3, and New Super Mario Bros. 2. Finally, Tsubasa Sakaguchi was art director forNintendoland and character designer for The Legend of Zelda: Twilight Princess.

Splatoon’s staff include other devs who worked on many of the console’s launch titles. Around this time, Sakaguchi just finished on Nintendoland, and Amano on New Super Mario Bros. 2.

They were thinking of completely original ideas for a new Wii U game when they were playing with the idea of a competitive four on four game, as well as the core idea of spreading ink across a playfield.

They experimented with tofu like square characters, as well as changing the number of playable characters. Eventually, they settled on four on four as the most balanced number.

So, how did they end up with squids? In the process of iteration, they found that they were trying too many things at the same time. To keep players from getting confused, they decided to stick to characters that had human forms and squid forms.

In human form, the Squidlings could walk and attack in conventional ways. In squid form, they could move around in all these different ways. Ultimately, EAD’s Splatoon team had different options, but found squids were the best way to highlight the different gameplay features.

Splatoon will be releasing May on Wii U.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Cairn - Before You Buy

Cairn - Before You Buy

CRAZIEST GAME EVER, GTA6 PHYSICAL EDITION DELAYED? & MORE

CRAZIEST GAME EVER, GTA6 PHYSICAL EDITION DELAYED? & MORE

Top 30 NEW Open World Games of 2026

Top 30 NEW Open World Games of 2026

Code Vein 2 - Before You Buy

Code Vein 2 - Before You Buy

Highguard - Before You Buy

Highguard - Before You Buy

Resident Evil Requiem: 10 Things You NEED TO KNOW

Resident Evil Requiem: 10 Things You NEED TO KNOW

10 Nastiest, Craziest & Longest Areas in Video Games

10 Nastiest, Craziest & Longest Areas in Video Games

10 Games Where You Are DEFINITELY EVIL

10 Games Where You Are DEFINITELY EVIL

10 Sequels That RUINED The Main Story

10 Sequels That RUINED The Main Story

Category: Updates

Sidebar

Recent Posts

  • Virtua Fighter 5 R.E.V.O. Finally Arrives To Switch 2 This March, Demo Coming In February
  • Crimson Desert’s Latest Trailer Reveals Kliff Does Not Fight Alone
  • Ubisoft Drops Solid Snake Teaser For Rainbow Six Siege
  • Rumor: PS Portal OLED Is Coming Using RDNA5
  • Sega Promises Yakuza Kiwami 3 Is Getting Patched After Demo Gets Poor Steam Reviews

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme